Age | Commit message (Expand) | Author |
---|---|---|
2021-07-22 | shader: Implement LDS, STS, LDL, and STS and use SPIR-V 1.4 when available | ReinUsesLisp |
2021-07-22 | shader: Implement front face | ReinUsesLisp |
2021-07-22 | shader: Implement TXQ and fix FragDepth | ReinUsesLisp |
2021-07-22 | shader: Refactor PTP and other minor changes | ReinUsesLisp |
2021-07-22 | shader: Implement TLD4.PTP | FernandoS27 |
2021-07-22 | shader: Implement NDC [-1, 1], attribute types and default varying initializa... | ReinUsesLisp |
2021-07-22 | shader: Implement VOTE | ameerj |
2021-07-22 | spirv: Implement VertexId and InstanceId, refactor code | ReinUsesLisp |
2021-07-22 | shader: Add partial rasterizer integration | ReinUsesLisp |
2021-07-22 | shader: Partial implementation of LDC | ReinUsesLisp |
2021-07-22 | shader: Initial support for textures and TEX | ReinUsesLisp |
2021-07-22 | spirv: Fixes and Intel specific workarounds | ReinUsesLisp |
2021-07-22 | spirv: Add lower fp16 to fp32 pass | ReinUsesLisp |
2021-07-22 | spirv: Initial bindings support | ReinUsesLisp |