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path: root/src/shader_recompiler/backend/spirv
AgeCommit message (Expand)Author
2023-06-03video_core: Enable support_descriptor_aliasing on Turnip, disable storage ato...bunnei
2023-06-03Avoid using VectorExtractDynamic for subgroup mask on Adreno GPUsBilly Laws
2023-06-03Implement scaled vertex buffer format emulationBilly Laws
2023-05-11Fix Tears of the Kingdom flickering clouds and depths.Kelebek1
2023-04-30Define SampleMask as an arrayKelebek1
2023-04-08shader_recompiler: Use vector arithmetic rather than component-wise in ImageG...Wollnashorn
2023-04-08shader_recompiler: Add subpixel offset for correct rounding at `ImageGather`Wollnashorn
2023-01-29spirv: Fix TXQ with MSAA texturesameerj
2023-01-29Merge pull request #9694 from ameerj/txq-mipsliamwhite
2023-01-28Merge pull request #9682 from ameerj/shader-s32bunnei
2023-01-28shader_recompiler: TXQ: Skip QueryLevels when possibleameerj
2023-01-25shader_recompiler: Remove S32 IR typeameerj
2023-01-23spirv: fix multisampled image fetchLiam
2023-01-05Run clang-formatBilly Laws
2023-01-05shader_recompiler: Fix shuffle partitioning for >64 invoc-per-subgroup GPUsBilly Laws
2023-01-05shader_recompiler: SPIRV: Only enable int64 feature when supportedBilly Laws
2023-01-05Vulkan: Add a workaround for input_position on Adreno driversBilly Laws
2023-01-04Video_core: Address feedbackFernando Sahmkow
2023-01-01MacroHLE: Add HLE replacement for base vertex and base instance.Fernando Sahmkow
2022-12-17Merge pull request #7450 from FernandoS27/ndc-vulkanliamwhite
2022-12-13Vulkan: Add support for VK_EXT_depth_clip_control.FernandoS27
2022-12-13spirv_emit_context: declare GroupNonUniform capability for SubgroupLocalInvoc...Liam
2022-11-27Vulkan: update initializationLiam
2022-11-18spirv_emit_context: add missing flat decorationLiam
2022-11-18Merge pull request #9253 from vonchenplus/attr_layerliamwhite
2022-11-17shader: Implement miss attribute layerFengChen
2022-11-07video_core: Fix few issues in Tess stageFengChen
2022-11-04video_core: Fix SNORM texture buffer emulating error (#9001)Feng Chen
2022-09-20video_core: Generate mipmap texture by drawingFengChen
2022-08-25video_code: support rectangle textureFengChen
2022-07-29Add missed shader defines. Fixes Xenoblade Chronicles 3 booting with Vulkan.Kelebek1
2022-04-23general: Convert source file copyright comments over to SPDXMorph
2022-04-01shader_recompiler: support const buffer indirect addressing on OpenGL SPIR-VLiam
2022-03-22Include <bit> header when std::count{r,l}_zero is usedBilly Laws
2022-03-20shader_recompiler: Reduce unused includesameerj
2022-03-17Address review commentsLiam
2022-03-17shader_recompiler: Use functions for indirect const buffer accessesLiam
2022-03-17Address review commentsLiam
2022-03-14shader: add support for const buffer indirect addressingLiam
2022-03-12emit_spirv, vk_compute_pass: Resolve VS2022 compiler errorsameerj
2022-01-29shaders: Add U64->U32x2 Atomic fallback functionsameerj
2022-01-28spirv_atomic: Define U32x2 storage buffers for 64-bit storage atomicsameerj
2022-01-28emit_spirv: Add Xfb execution mode when transform feedback is usedameerj
2022-01-17shader_recompiler: fix potential OOB accessv1993
2022-01-03Merge pull request #7629 from ameerj/nv-driver-fixesFernando S
2021-12-29shader: Add integer attribute get optimization passameerj
2021-12-28Empty spacesMatías Locatti
2021-12-28Changes to avoid warnings in SSE4.2 optimized SPIR-VMatías Locatti
2021-12-18Remove spirv handle legacy related codevonchenplus
2021-12-05emit_spirv: Reduce emit_spirv.h include overheadameerj