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Mirror of the Citron emulator
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Age
Commit message (
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Author
2025-02-28
shader_recompiler: Implement vertex count lookup for Geometry stage
Zephyron
2025-02-16
build: upgrade fmt and SDL2
Zephyron
2025-01-20
shader: Implement EmitInvocationInfo across all backends
Zephyron
2025-01-14
Revert incorrect copyright attribution for non-contributed files
Zephyron
2024-12-31
chore: update project references and add Citron copyright
Zephyron
2024-02-22
Merge pull request #13075 from liamwhite/mali-having-a-bad-time
Narr the Reg
2024-02-19
shader_recompiler: throw on missing geometry streams in geometry shaders
Liam
2024-02-15
shader_recompiler: fix non-const offset for arrayed image types
Liam
2024-02-15
Revert "shader_recompiler: use only ConstOffset for OpImageFetch"
Liam
2024-02-05
shader_recompiler: use only ConstOffset for OpImageFetch
Liam
2024-01-18
Merge pull request #12644 from liamwhite/vkspec-image-offset
liamwhite
2024-01-16
Merge remote-tracking branch 'origin/master' into typos3
Viktor Szépe
2024-01-15
Fix more typos
Viktor Szépe
2024-01-11
shader_recompiler: emulate 8-bit and 16-bit storage writes with cas loop
Liam
2024-01-11
shader_recompiler: fix Offset operand usage for non-OpImage*Gather
Liam
2024-01-04
Merge pull request #12437 from ameerj/gl-amd-fixes
liamwhite
2023-12-26
shader_recompiler: use default value for clip distances array
Liam
2023-12-26
shader_recompiler: respect clip distance limits in indexed store
Liam
2023-12-21
spirv_emit_context: Fix BaseInstance for OGL spirv
Ameer J
2023-12-21
shader_recompiler: use float image operations on load/store when required
Liam
2023-12-20
emit_glsl_image: Use inlined texelFetch offsets
Ameer J
2023-12-18
shader_recompiler: use minimal clip distance array
Liam
2023-12-18
shader_recompiler: ignore clip distances beyond driver support level
Liam
2023-12-03
Merge pull request #12196 from ameerj/glsl-cbuf-sizes
liamwhite
2023-11-26
GLSL: Prefer known used cbuf sizes
Ameer J
2023-11-26
Merge branch 'master' into ssbo-align
Ameer J
2023-11-19
renderer_vulkan: ignore viewport stores on non-supporting drivers
Liam
2023-11-18
shader_recompiler: Fix spelling of "derivate" (#12067)
Ameer J
2023-10-31
shader_recompiler: Align SSBO offsets in GlobalMemory functions
Ameer J
2023-10-23
Merge pull request #11847 from ameerj/glsl-shfl-fix
liamwhite
2023-10-22
emit_glsl_warp: Fix shfl_in_bounds conditional
Ameer J
2023-10-19
Manually robust on Maxwell and earlier
Kelebek1
2023-10-02
ci: fix new codespell errors
Liam
2023-09-22
emit_spirv: fix incorrect use of descriptor index in image atomics
Liam
2023-09-14
shader_recompiler: skip sampler for buffer textures (#11435)
liamwhite
2023-09-02
shader_recompiler: always declare image format for image buffers
Liam
2023-09-01
shader_recompiler: fix emulation of 3D textureGrad
Liam
2023-08-18
Shader Recomnpiler: implement textuzreGrad 3D emulation constant propagation
Fernando Sahmkow
2023-06-25
emit_glasm: Fix lmem size computation
ameerj
2023-06-22
Remove memory allocations in some hot paths
Kelebek1
2023-06-03
video_core: Enable support_descriptor_aliasing on Turnip, disable storage ato...
bunnei
2023-06-03
Avoid using VectorExtractDynamic for subgroup mask on Adreno GPUs
Billy Laws
2023-06-03
Implement scaled vertex buffer format emulation
Billy Laws
2023-05-11
Fix Tears of the Kingdom flickering clouds and depths.
Kelebek1
2023-04-30
Define SampleMask as an array
Kelebek1
2023-04-08
shader_recompiler: Use vector arithmetic rather than component-wise in ImageG...
Wollnashorn
2023-04-08
shader_recompiler: Add subpixel offset for correct rounding at `ImageGather`
Wollnashorn
2023-03-12
general: fix spelling mistakes
Liam
2023-02-08
glsl_emit_context: Remove redeclarations of gl_SampleID and gl_SampleMask
ameerj
2023-01-29
spirv: Fix TXQ with MSAA textures
ameerj
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