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Mirror of the Citron emulator
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Author
2023-03-12
general: fix spelling mistakes
Liam
2023-02-08
glsl_emit_context: Remove redeclarations of gl_SampleID and gl_SampleMask
ameerj
2023-01-29
spirv: Fix TXQ with MSAA textures
ameerj
2023-01-29
emit_glasm_image: Fix TXQ with MSAA textures
ameerj
2023-01-29
emit_glsl_image: Implement TXQ with MSAA textures
ameerj
2023-01-29
Merge pull request #9694 from ameerj/txq-mips
liamwhite
2023-01-28
Merge pull request #9687 from ameerj/ogl-shader-ms
bunnei
2023-01-28
Merge pull request #9682 from ameerj/shader-s32
bunnei
2023-01-28
shader_recompiler: TXQ: Skip QueryLevels when possible
ameerj
2023-01-28
emit_glsl_image: Fix ImageFetch for MSAA textures
ameerj
2023-01-27
glasm: Add MS sampler types
ameerj
2023-01-27
glsl: Add MS sampler types
ameerj
2023-01-25
shader_recompiler: Remove S32 IR type
ameerj
2023-01-23
spirv: fix multisampled image fetch
Liam
2023-01-05
Run clang-format
Billy Laws
2023-01-05
shader_recompiler: Fix shuffle partitioning for >64 invoc-per-subgroup GPUs
Billy Laws
2023-01-05
shader_recompiler: SPIRV: Only enable int64 feature when supported
Billy Laws
2023-01-05
Vulkan: Add a workaround for input_position on Adreno drivers
Billy Laws
2023-01-04
Video_core: Address feedback
Fernando Sahmkow
2023-01-01
MacroHLE: Add OpenGL Support
Fernando Sahmkow
2023-01-01
MacroHLE: Add HLE replacement for base vertex and base instance.
Fernando Sahmkow
2022-12-17
Merge pull request #7450 from FernandoS27/ndc-vulkan
liamwhite
2022-12-13
Vulkan: Add support for VK_EXT_depth_clip_control.
FernandoS27
2022-12-13
spirv_emit_context: declare GroupNonUniform capability for SubgroupLocalInvoc...
Liam
2022-11-27
Vulkan: update initialization
Liam
2022-11-18
spirv_emit_context: add missing flat decoration
Liam
2022-11-18
Merge pull request #9253 from vonchenplus/attr_layer
liamwhite
2022-11-17
shader: Implement miss attribute layer
FengChen
2022-11-07
video_core: Fix few issues in Tess stage
FengChen
2022-11-04
video_core: Fix SNORM texture buffer emulating error (#9001)
Feng Chen
2022-11-03
Merge pull request #8858 from vonchenplus/mipmap
bunnei
2022-10-22
CMakeLists: Disable C4100 and C4324
Morph
2022-10-02
shader_recompiler: add extended LDC to GLASM backend
Liam
2022-09-23
chore: fix some typos
Andrea Pappacoda
2022-09-20
video_core: Generate mipmap texture by drawing
FengChen
2022-08-25
video_code: support rectangle texture
FengChen
2022-07-29
Add missed shader defines. Fixes Xenoblade Chronicles 3 booting with Vulkan.
Kelebek1
2022-04-23
general: Convert source file copyright comments over to SPDX
Morph
2022-04-01
shader_compiler: support const buffer indirect addressing in GLSL
Liam
2022-04-01
shader_recompiler: support const buffer indirect addressing on OpenGL SPIR-V
Liam
2022-03-22
Include <bit> header when std::count{r,l}_zero is used
Billy Laws
2022-03-20
shader_recompiler: Reduce unused includes
ameerj
2022-03-17
Address review comments
Liam
2022-03-17
shader_recompiler: Use functions for indirect const buffer accesses
Liam
2022-03-17
Address review comments
Liam
2022-03-14
shader: add support for const buffer indirect addressing
Liam
2022-03-12
emit_spirv, vk_compute_pass: Resolve VS2022 compiler errors
ameerj
2022-01-29
emit_glsl_atomic: Implement 32x2 fallback atomic ops
ameerj
2022-01-29
shaders: Add U64->U32x2 Atomic fallback functions
ameerj
2022-01-28
spirv_atomic: Define U32x2 storage buffers for 64-bit storage atomics
ameerj
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