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Mirror of the Citron emulator
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Age
Commit message (
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Author
2022-01-08
logging: adapt to changes in fmt 8.1
liushuyu
2022-01-04
glsl: Remove unreachable return
Narr the Reg
2022-01-03
Merge pull request #7629 from ameerj/nv-driver-fixes
Fernando S
2021-12-29
glsl: Add boolean reference workaround
ameerj
2021-12-29
glsl_context_get_set: Add alternative cbuf type for broken drivers
ameerj
2021-12-29
emit_glsl_integer: Use negation work around
ameerj
2021-12-29
shader: Add integer attribute get optimization pass
ameerj
2021-12-28
Merge pull request #7618 from goldenx86/patch-4
bunnei
2021-12-28
Empty spaces
Matías Locatti
2021-12-28
Changes to avoid warnings in SSE4.2 optimized SPIR-V
Matías Locatti
2021-12-24
emit_glasm_context_get_set: Fix GetAttribute return value type.
ameerj
2021-12-24
emit_glsl_floating_point: Fix FPNeg on newer Nvidia drivers
ameerj
2021-12-18
Remove spirv handle legacy related code
vonchenplus
2021-12-18
Remove glsl handle legacy related code
vonchenplus
2021-12-05
emit_spirv: Reduce emit_spirv.h include overhead
ameerj
2021-12-05
glasm: Move implemented instructions from not_implemented.cpp
ameerj
2021-12-05
shader_recompiler: Adjust emit_context includes
ameerj
2021-12-05
shader_recompiler: Rename backend emit_context files
ameerj
2021-11-16
vulkan: Fix rescaling push constant usage
ameerj
2021-11-16
shader, video_core: Fix GCC build errors
ameerj
2021-11-16
emit_spirv: Fix RescalingLayout alignment
ameerj
2021-11-16
emit_spirv: Fix RescalingLayout alignment
ameerj
2021-11-16
shader: Properly scale image reads and add GL SPIR-V support
ReinUsesLisp
2021-11-16
glsl/glasm: Pass and use scaling parameters in shaders
ReinUsesLisp
2021-11-16
gl_graphics_pipeline: Add downscale factor to shader uniforms
ameerj
2021-11-16
spirv: Implement rescaling patching
ReinUsesLisp
2021-11-16
shader: Add IsTextureScaled opcode
ReinUsesLisp
2021-11-16
shader: Add integer division opcodes
ReinUsesLisp
2021-11-16
shader: Add resolution down factor opcode
ReinUsesLisp
2021-11-14
Merge pull request #7260 from vonchenplus/spirv_support_legacy_attribute_v2
bunnei
2021-11-04
Simply legacy attribute implement
Feng Chen
2021-11-02
Merge pull request #7262 from FernandoS27/Buffalo-buffalo-Buffalo-buffalo-buf...
bunnei
2021-11-02
Shader Cahe: Fix Phi Nodes on GLASM.
Fernando Sahmkow
2021-11-01
ShaderCache: Fix Phi Nodes Type on OGL.
Fernando Sahmkow
2021-10-31
Support gl_FogFragCoord attribute
vonchenplus
2021-10-26
Support gl_BackSecondaryColor attribute
vonchenplus
2021-10-26
Support gl_FrontSecondaryColor attribute
vonchenplus
2021-10-26
Support gl_BackColor attribute
vonchenplus
2021-10-17
emit_spirv_image: Fix depth image implicit lod sample in compute
ameerj
2021-09-29
style: Remove extra space preceding the :: operator
Morph
2021-09-15
Spir-V: Rescale the frag depth to 0,1 mode when -1,1 mode is used in Vulkan.
Fernando Sahmkow
2021-09-12
Merge pull request #6948 from ameerj/amd-warp-fix
Morph
2021-09-08
Merge pull request #6962 from vonchenplus/spirv_support_legacy_attribute
bunnei
2021-09-08
Detail adjustment
Feng Chen
2021-09-08
Detail adjustment
Feng Chen
2021-09-07
Re-implement get unused location
Feng Chen
2021-09-07
Move attribute related definitions to spirv anonymous namespace
Feng Chen
2021-09-06
Dynamic get unused location
Feng Chen
2021-09-06
Implement intput and output fixed fnc textures
Feng Chen
2021-09-03
Rename parameters
Feng Chen
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