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path: root/src/shader_recompiler/backend
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2021-11-16vulkan: Fix rescaling push constant usageameerj
2021-11-16shader, video_core: Fix GCC build errorsameerj
2021-11-16emit_spirv: Fix RescalingLayout alignmentameerj
2021-11-16emit_spirv: Fix RescalingLayout alignmentameerj
2021-11-16shader: Properly scale image reads and add GL SPIR-V supportReinUsesLisp
Thanks for everything!
2021-11-16glsl/glasm: Pass and use scaling parameters in shadersReinUsesLisp
2021-11-16gl_graphics_pipeline: Add downscale factor to shader uniformsameerj
2021-11-16spirv: Implement rescaling patchingReinUsesLisp
2021-11-16shader: Add IsTextureScaled opcodeReinUsesLisp
2021-11-16shader: Add integer division opcodesReinUsesLisp
2021-11-16shader: Add resolution down factor opcodeReinUsesLisp
2021-11-14Merge pull request #7260 from vonchenplus/spirv_support_legacy_attribute_v2bunnei
shader: Spirv support legacy attribute v2
2021-11-04Simply legacy attribute implementFeng Chen
2021-11-02Merge pull request #7262 from ↵bunnei
FernandoS27/Buffalo-buffalo-Buffalo-buffalo-buffalo ShaderCache: Order Phi Arguments from farthest away to nearest.
2021-11-02Shader Cahe: Fix Phi Nodes on GLASM.Fernando Sahmkow
2021-11-01ShaderCache: Fix Phi Nodes Type on OGL.Fernando Sahmkow
2021-10-31Support gl_FogFragCoord attributevonchenplus
2021-10-26Support gl_BackSecondaryColor attributevonchenplus
2021-10-26Support gl_FrontSecondaryColor attributevonchenplus
2021-10-26Support gl_BackColor attributevonchenplus
2021-10-17emit_spirv_image: Fix depth image implicit lod sample in computeameerj
Ensures all drivers behave the same way in this case.
2021-09-29style: Remove extra space preceding the :: operatorMorph
2021-09-15Spir-V: Rescale the frag depth to 0,1 mode when -1,1 mode is used in Vulkan.Fernando Sahmkow
2021-09-12Merge pull request #6948 from ameerj/amd-warp-fixMorph
shaders: Fix warp instructions on 64-thread warp devices
2021-09-08Merge pull request #6962 from vonchenplus/spirv_support_legacy_attributebunnei
renderer_vulkan: Spirv support glsl legacy attribute
2021-09-08Detail adjustmentFeng Chen
2021-09-08Detail adjustmentFeng Chen
2021-09-07Re-implement get unused locationFeng Chen
2021-09-07Move attribute related definitions to spirv anonymous namespaceFeng Chen
2021-09-06Dynamic get unused locationFeng Chen
2021-09-06Implement intput and output fixed fnc texturesFeng Chen
2021-09-03Rename parametersFeng Chen
2021-09-03Fix create GraphicsPipelines crashFeng Chen
2021-09-02Add input/output locationFeng Chen
2021-08-31emit_glsl_warp: Fix shuffle ops for 64-thread warp sizesameerj
2021-08-31emit_glsl_warp: Fix ballot related ops for 64-thread warp sizesameerj
2021-08-31emit_spirv_warp: Fix shuffle ops for 64-thread warp sizesameerj
2021-08-31emit_spirv_warp: Fix ballot related ops for 64-thread warp sizesameerj
2021-09-01Add colorfront and txtcoord supportFeng Chen
2021-08-26emit_spirv_context_get_set: Fix Get FrontFace return valueameerj
The IR expects GetAttribute to return an F32 value. This case was returning a U32 instead.
2021-08-19SPIR-V: Merge two ifs in EmitGetAttributeValeri
2021-07-26Merge pull request #6726 from lioncash/hguardRodrigo Locatti
emit_spirv_instructions: Add missing header guard
2021-07-26emit_glasm: Fix LINESS_ADJACENCY typo in InputPrimitive()Lioncash
This should be LINES_ADJACENCY
2021-07-26emit_spirv_instructions: Add missing header guardLioncash
2021-07-22shader: Fix disabled attribute default valuesameerj
2021-07-22glsl: Simplify FCMP emissionameerj
2021-07-22glsl: Update TessellationControl gl_inameerj
Adheres to GL_ARB_separate_shader_objects requirements
2021-07-22shader: Avoid usage of C++20 ranges to build in clangReinUsesLisp
2021-07-22glsl: Clamp shared mem size to GL_MAX_COMPUTE_SHARED_MEMORY_SIZEameerj
2021-07-22shader_recompiler, video_core: Resolve clang errorslat9nq
Silences the following warnings-turned-errors: -Wsign-conversion -Wunused-private-field -Wbraced-scalar-init -Wunused-variable And some other errors