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Citron
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Mirror of the Citron emulator
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Age
Commit message (
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Author
2021-07-22
shader: Address Feedback
FernandoS27
2021-07-22
shader: Implement SR_LaneId
FernandoS27
2021-07-22
shader: Fix shared memory on cool drivers
FernandoS27
2021-07-22
shader: Implement MEMBAR
FernandoS27
2021-07-22
shader: Improve VOTE.VTG stub
FernandoS27
2021-07-22
shader: Implement ViewportIndex
FernandoS27
2021-07-22
shader: Stub TLD4's PTP when it isn't constant
FernandoS27
2021-07-22
shader: Fix branches to visited virtual blocks
ReinUsesLisp
2021-07-22
shader: Fix dependency on identity removal pass
ReinUsesLisp
2021-07-22
spirv: Remove unnecesary variable for clip distances
ReinUsesLisp
2021-07-22
shader: Implement ClipDistance
FernandoS27
2021-07-22
shader: Fix TXD
FernandoS27
2021-07-22
shader: Address feedback
FernandoS27
2021-07-22
shader: Implement ImageGradient
FernandoS27
2021-07-22
shader: Implement TMML partially
FernandoS27
2021-07-22
shader,spirv: Implement ImageQueryLod.
FernandoS27
2021-07-22
shader: Implement TLD
FernandoS27
2021-07-22
spirv: Add fixed pipeline point size
ReinUsesLisp
2021-07-22
shader: Add PointCoord attribute
FernandoS27
2021-07-22
shader: Add PointSize attribute
ameerj
2021-07-22
shader: Store type of phi nodes in flags
ReinUsesLisp
2021-07-22
spirv: Fix default output attribute initialization
ReinUsesLisp
2021-07-22
shader: Implement FSWZADD
ameerj
2021-07-22
shader: Implement BRX
FernandoS27
2021-07-22
shader: Implement I2I CC
ameerj
2021-07-22
shader: Implement I2I SAT
ameerj
2021-07-22
shader: Implement LDS, STS, LDL, and STS and use SPIR-V 1.4 when available
ReinUsesLisp
2021-07-22
shader: Better interpolation and disabled attributes support
ReinUsesLisp
2021-07-22
spirv: Remove dependencies on Environment when generating SPIR-V
ReinUsesLisp
2021-07-22
shader: Implement front face
ReinUsesLisp
2021-07-22
shader: Implement TXQ and fix FragDepth
ReinUsesLisp
2021-07-22
shader: Refactor PTP and other minor changes
ReinUsesLisp
2021-07-22
shader: Add IR opcode for ImageFetch
FernandoS27
2021-07-22
shader: Implement TLD4.PTP
FernandoS27
2021-07-22
shader: Implement FragDepth
FernandoS27
2021-07-22
shader: Implement TLD4 and TLD4_B
FernandoS27
2021-07-22
shader: Implement SHFL
ameerj
2021-07-22
shader: Fix F2I
FernandoS27
2021-07-22
shader: Implement NDC [-1, 1], attribute types and default varying initializa...
ReinUsesLisp
2021-07-22
shader: Implement VOTE
ameerj
2021-07-22
shader: Implement DMNMX, DSET, DSETP
ameerj
2021-07-22
shader: Add support for fp16 comparisons and misc fixes
ReinUsesLisp
2021-07-22
spirv: Implement VertexId and InstanceId, refactor code
ReinUsesLisp
2021-07-22
shader: Implement I2F
ReinUsesLisp
2021-07-22
shader: Add partial rasterizer integration
ReinUsesLisp
2021-07-22
shader: Implement DADD
ameerj
2021-07-22
shader: Implement FSET and FSETP
ameerj
2021-07-22
shader: Implement TEXS
ReinUsesLisp
2021-07-22
shader: Implement CAL inlining function calls
ReinUsesLisp
2021-07-22
spirv: Add SignedZeroInfNanPreserve logic
ameerj
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