Age | Commit message (Collapse) | Author | |
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2025-01-14 | Revert incorrect copyright attribution for non-contributed files | Zephyron | |
- In commit b3facaa6bb30cdc39f2b7d632fef1e3bfeee7785, the copyright header was updated to include "Citron Homebrew Project" across multiple files, regardless of whether any contributions were made. - This commit removes the incorrect attribution and reverts the copyright header to its previous state. - Copyright attribution should only be added when meaningful contributions have been made to the file. - This commit ensures proper compliance with copyright standards and maintains correct attribution to the respective contributors. - Special thanks to Tachi for pointing out the need for these corrections and ensuring that proper attribution practices are followed. | |||
2024-12-31 | chore: update project references and add Citron copyright | Zephyron | |
- Replaced all references to the old project name with Citron. - Added Citron copyright information alongside existing notices in all files. | |||
2022-04-23 | general: Convert source file copyright comments over to SPDX | Morph | |
This formats all copyright comments according to SPDX formatting guidelines. Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later. | |||
2021-11-16 | shader: Add copy constructor to instructions | ReinUsesLisp | |
2021-10-31 | ShaderCache: Order Phi Arguments from farthest away to nearest. | Fernando Sahmkow | |
2021-07-22 | glasm: Rework control flow introducing a syntax list | ReinUsesLisp | |
This commit regresses VertexA shaders, their transformation pass has to be adapted to the new control flow. | |||
2021-07-22 | shader: Intrusively store in a block if it's sealed or not | ReinUsesLisp | |
2021-07-22 | shader: Move microinstruction header to the value header | ReinUsesLisp | |
2021-07-22 | shader: Intrusively store register values in block for SSA pass | ReinUsesLisp | |
2021-07-22 | shader: Inline common IR::Block methods | ReinUsesLisp | |
2021-07-22 | spirv: Initial bindings support | ReinUsesLisp | |
2021-07-22 | shader: Add support for forward declarations | ReinUsesLisp | |
2021-07-22 | shader: Initial implementation of an AST | ReinUsesLisp | |
2021-07-22 | shader: Add pools and rename files | ReinUsesLisp | |
2021-07-22 | shader: Initial instruction support | ReinUsesLisp | |
2021-07-22 | shader: SSA and dominance | ReinUsesLisp | |
2021-07-22 | shader: Initial recompiler work | ReinUsesLisp | |