Age | Commit message (Expand) | Author |
2021-07-22 | shader: Read branch conditions from an instruction | ReinUsesLisp |
2021-07-22 | glasm: Implement TEX and TEXS instructions | ReinUsesLisp |
2021-07-22 | glasm: Initial implementation of phi nodes on GLASM | ReinUsesLisp |
2021-07-22 | glasm: Rework control flow introducing a syntax list | ReinUsesLisp |
2021-07-22 | shader: Add floating-point rounding to I2F | ReinUsesLisp |
2021-07-22 | shader: Implement Int32 SUATOM/SURED | ameerj |
2021-07-22 | shader: Initial OpenGL implementation | ReinUsesLisp |
2021-07-22 | shader: Add coarse derivatives | FernandoS27 |
2021-07-22 | shader: Implement fine derivates constant propagation | FernandoS27 |
2021-07-22 | shader: Implement SR_Y_DIRECTION | FernandoS27 |
2021-07-22 | shader: Fix memory barriers | ReinUsesLisp |
2021-07-22 | shader: Implement SampleMask | ReinUsesLisp |
2021-07-22 | shader: Implement PIXLD.MY_INDEX | ReinUsesLisp |
2021-07-22 | shader: Implement tessellation shaders, polygon mode and invocation id | ReinUsesLisp |
2021-07-22 | shader: Implement geometry shaders | ReinUsesLisp |
2021-07-22 | shader: Implement OUT | ReinUsesLisp |
2021-07-22 | shader: Implement SR_THREAD_KILL | ReinUsesLisp |
2021-07-22 | shader: Implement ATOM/S and RED | ameerj |
2021-07-22 | shader: Implement SULD and SUST | ReinUsesLisp |
2021-07-22 | shader_recompiler,video_core: Cleanup some GCC and Clang errors | lat9nq |
2021-07-22 | shader: Address feedback | FernandoS27 |
2021-07-22 | shader: Implement indexed attributes | FernandoS27 |
2021-07-22 | shader: Add subgroup masks | ReinUsesLisp |
2021-07-22 | shader: Implement BAR and fix memory barriers | ReinUsesLisp |
2021-07-22 | shader: Reimplement GetCbufU64 as GetCbufU32x2 | ReinUsesLisp |
2021-07-22 | shader: Fix undetected bug from review | FernandoS27 |
2021-07-22 | shader: Address Feedback | FernandoS27 |
2021-07-22 | shader: Implement SR_LaneId | FernandoS27 |
2021-07-22 | shader: Implement MEMBAR | FernandoS27 |
2021-07-22 | shader: Improve VOTE.VTG stub | FernandoS27 |
2021-07-22 | shader: Stub VOTE.VTG | FernandoS27 |
2021-07-22 | shader: Implement ImageGradient | FernandoS27 |
2021-07-22 | shader: Implement TMML partially | FernandoS27 |
2021-07-22 | shader,spirv: Implement ImageQueryLod. | FernandoS27 |
2021-07-22 | shader: Add missing new lines | ReinUsesLisp |
2021-07-22 | shader: Implement FSWZADD | ameerj |
2021-07-22 | shader: Implement BRX | FernandoS27 |
2021-07-22 | shader: Implement I2I SAT | ameerj |
2021-07-22 | shader: Implement LDS, STS, LDL, and STS and use SPIR-V 1.4 when available | ReinUsesLisp |
2021-07-22 | shader: Implement VMAD, VMNMX, VSETP | ameerj |
2021-07-22 | shader: Fix structured control flow on KIL instructions | ReinUsesLisp |
2021-07-22 | shader: Implement TXQ and fix FragDepth | ReinUsesLisp |
2021-07-22 | shader: Refactor PTP and other minor changes | ReinUsesLisp |
2021-07-22 | shader: Add IR opcode for ImageFetch | FernandoS27 |
2021-07-22 | shader: Implement TLD4.PTP | FernandoS27 |
2021-07-22 | shader: Implement TLD4 and TLD4_B | FernandoS27 |
2021-07-22 | shader: Implement SHFL | ameerj |
2021-07-22 | shader: Fix F2I | FernandoS27 |
2021-07-22 | shader: Implement NDC [-1, 1], attribute types and default varying initializa... | ReinUsesLisp |
2021-07-22 | shader: Implement VOTE | ameerj |