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Mirror of the Citron emulator
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Commit message (
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Author
2021-07-22
shader: Implement FCMP
ameerj
still need to configure some settings for NV denorm flush and intel NaN
2021-07-22
shader: Partial implementation of LDC
ReinUsesLisp
2021-07-22
shader: Initial support for textures and TEX
ReinUsesLisp
2021-07-22
shader: Implement R2P
ameerj
2021-07-22
shader: Implement SHF
ameerj
2021-07-22
shader: Implement LEA
ameerj
2021-07-22
shader: Implement HADD2
ReinUsesLisp
2021-07-22
shader: Implement FLO
ameerj
2021-07-22
shader: Implement IMNMX
ameerj
2021-07-22
shader: Implement POPC
ameerj
2021-07-22
shader: Implement SHR
ameerj
2021-07-22
shader: Fix control flow
ReinUsesLisp
2021-07-22
shader: FMUL, select, RRO, and MUFU fixes
ReinUsesLisp
2021-07-22
spirv: Fixes and Intel specific workarounds
ReinUsesLisp
2021-07-22
shader: Rename, implement FADD.SAT and P2R (imm)
ReinUsesLisp
2021-07-22
shader: Add denorm flush support
ReinUsesLisp
2021-07-22
spirv: Add lower fp16 to fp32 pass
ReinUsesLisp
2021-07-22
shader: Primitive Vulkan integration
ReinUsesLisp
2021-07-22
shader: Add utility to resolve identities on a value
ReinUsesLisp
2021-07-22
spirv: Initial bindings support
ReinUsesLisp
2021-07-22
shader: Improve object pool
ReinUsesLisp
2021-07-22
shader: Add support for forward declarations
ReinUsesLisp
2021-07-22
shader: Support SSA loops on IR
ReinUsesLisp
2021-07-22
shader: Misc fixes
ReinUsesLisp
2021-07-22
shader: Initial implementation of an AST
ReinUsesLisp
2021-07-22
spirv: Initial SPIR-V support
ReinUsesLisp
2021-07-22
shader: Better constant folding
ReinUsesLisp
2021-07-22
shader: Properly store phi on Inst
ReinUsesLisp
2021-07-22
shader: Add pools and rename files
ReinUsesLisp
2021-07-22
shader: Make typed IR
ReinUsesLisp
2021-07-22
shader: Constant propagation and global memory to storage buffer
ReinUsesLisp
2021-07-22
shader: Initial instruction support
ReinUsesLisp
2021-07-22
shader: SSA and dominance
ReinUsesLisp
2021-07-22
shader: Initial recompiler work
ReinUsesLisp
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