Age | Commit message (Collapse) | Author | |
---|---|---|---|
2025-01-14 | Revert incorrect copyright attribution for non-contributed files | Zephyron | |
- In commit b3facaa6bb30cdc39f2b7d632fef1e3bfeee7785, the copyright header was updated to include "Citron Homebrew Project" across multiple files, regardless of whether any contributions were made. - This commit removes the incorrect attribution and reverts the copyright header to its previous state. - Copyright attribution should only be added when meaningful contributions have been made to the file. - This commit ensures proper compliance with copyright standards and maintains correct attribution to the respective contributors. - Special thanks to Tachi for pointing out the need for these corrections and ensuring that proper attribution practices are followed. | |||
2024-12-31 | chore: update project references and add Citron copyright | Zephyron | |
- Replaced all references to the old project name with Citron. - Added Citron copyright information alongside existing notices in all files. | |||
2022-06-13 | general: fix compilation on GCC 12 | Liam | |
2022-04-23 | general: Convert source file copyright comments over to SPDX | Morph | |
This formats all copyright comments according to SPDX formatting guidelines. Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later. | |||
2022-03-20 | shader_recompiler: Reduce unused includes | ameerj | |
2021-07-22 | shader_recompiler, video_core: Resolve clang errors | lat9nq | |
Silences the following warnings-turned-errors: -Wsign-conversion -Wunused-private-field -Wbraced-scalar-init -Wunused-variable And some other errors | |||
2021-07-22 | shader: Implement delegation of Exit to dispatcher on CFG | FernandoS27 | |
2021-07-22 | shader: Address feedback + clang format | lat9nq | |
2021-07-22 | shader: Fix BRX tracking | FernandoS27 | |
2021-07-22 | shader: Fix splits on blocks using indirect branches | ReinUsesLisp | |
2021-07-22 | shader: Fix indirect branches to scheduler instructions | ReinUsesLisp | |
2021-07-22 | shader: Implement BRX | FernandoS27 | |
2021-07-22 | shader: Add partial rasterizer integration | ReinUsesLisp | |
2021-07-22 | shader: Implement CAL inlining function calls | ReinUsesLisp | |
2021-07-22 | shader: Fix conditional execution of exit instructions | ReinUsesLisp | |
2021-07-22 | shader: Initial implementation of an AST | ReinUsesLisp | |
2021-07-22 | shader: Add pools and rename files | ReinUsesLisp | |
2021-07-22 | shader: SSA and dominance | ReinUsesLisp | |
2021-07-22 | shader: Initial recompiler work | ReinUsesLisp | |