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Citron
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Mirror of the Citron emulator
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Age
Commit message (
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Author
2025-01-14
Revert incorrect copyright attribution for non-contributed files
Zephyron
2024-12-31
shader_recompiler: Fix ISBERD instruction implementation
Zephyron
2024-12-31
shader_recompiler: Use FPRecip in FSWZADD implementation
Zephyron
2024-12-31
shader_recompiler: Fix method names in FSWZADD implementation
Zephyron
2024-12-31
shader_recompiler: Implement ISBERD instruction
Zephyron
2024-12-31
shader_recompiler: Implement ISBERD instruction modes and shifts
Zephyron
2024-12-31
chore: update project references and add Citron copyright
Zephyron
2023-11-18
shader_recompiler: Fix spelling of "derivate" (#12067)
Ameer J
2023-08-27
Shader Recompiler: Auto stub special registers and dump pipelines on exception.
Fernando Sahmkow
2023-08-18
Shader Recomnpiler: implement textuzreGrad 3D emulation constant propagation
Fernando Sahmkow
2023-05-26
shader_recompiler: fix copy-paste error
Liam
2023-05-11
Fix Tears of the Kingdom flickering clouds and depths.
Kelebek1
2023-01-28
shader_recompiler: TXQ: Skip QueryLevels when possible
ameerj
2022-11-22
general: fix compile for Apple Clang
Liam
2022-11-07
video_core: Fix few issues in Tess stage
FengChen
2022-07-27
chore: make yuzu REUSE compliant
Andrea Pappacoda
2022-04-23
general: Convert source file copyright comments over to SPDX
Morph
2022-04-02
fix: typos
Andrea Pappacoda
2022-03-21
Merge pull request #8038 from liamwhite/exit-register-detection
Ameer J
2022-03-20
shader_recompiler: Reduce unused includes
ameerj
2022-03-18
shader_recompiler/EXIT: skip render targets with no outputs
Liam
2022-03-17
shader_recompiler/EXIT: increment output register on failed enable test
Liam
2022-03-16
shader_recompiler: Implement LDC.IS address mode
Liam
2022-03-08
shader_recompiler/LOP3: Use brute force python results within switch/case.
Markus Wick
2022-01-27
video_minimum_maximum: Implement src operand selectors
ameerj
2021-07-22
shader: Support out of bound local memory reads and immediate writes
ReinUsesLisp
2021-07-22
shader: Implement ISETP.X
ameerj
2021-07-22
shader_recompiler, video_core: Resolve clang errors
lat9nq
2021-07-22
shader: Account for 33-bit IADD3 scenario
ameerj
2021-07-22
shader: Only apply shift on register mode for IADD3
ReinUsesLisp
2021-07-22
shader_recompiler: Fix IADD3 input partitioning
ameerj
2021-07-22
shader: Add logging
ReinUsesLisp
2021-07-22
shader: Comment why the array component is not read in TMML
ReinUsesLisp
2021-07-22
tmml: Remove index component from coords vec
ameerj
2021-07-22
shader: Add 2D and 3D variants to SUATOM and SURED
ReinUsesLisp
2021-07-22
shader: Avoid CPU side undefined behavior on I2F
ReinUsesLisp
2021-07-22
shader: Add support for "negative" and unaligned offsets
ReinUsesLisp
2021-07-22
shader: Implement ISCADD32I
ReinUsesLisp
2021-07-22
shader: Fix ImageWrite indexing
ReinUsesLisp
2021-07-22
shader: Fix TMML queries
ReinUsesLisp
2021-07-22
glasm: Implement TEX and TEXS instructions
ReinUsesLisp
2021-07-22
shader: Add floating-point rounding to I2F
ReinUsesLisp
2021-07-22
shader: ISET.X implementation
ameerj
2021-07-22
shader: Stub SR_AFFINITY
FernandoS27
2021-07-22
shader: Implement Int32 SUATOM/SURED
ameerj
2021-07-22
shader: Initial OpenGL implementation
ReinUsesLisp
2021-07-22
shader: Fix IADD3.CC
ameerj
2021-07-22
shader: Fix VMNMX selector B
ReinUsesLisp
2021-07-22
shader: Refactor atomic_operations_global_memory
ameerj
2021-07-22
shader: add missing include guard in half_floating_point_helper.h
ameerj
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