| Age | Commit message (Expand) | Author |
| 2021-07-22 | shader: Implement CC for ISET, FSET, PSET, CSET, and DSET | FernandoS27 |
| 2021-07-22 | shader: Remove outdated comment in F2I | ReinUsesLisp |
| 2021-07-22 | shader: Implement SULD and SUST | ReinUsesLisp |
| 2021-07-22 | shader: Fix Windows build issues | ReinUsesLisp |
| 2021-07-22 | shader: Address feedback + clang format | lat9nq |
| 2021-07-22 | shader_recompiler,video_core: Cleanup some GCC and Clang errors | lat9nq |
| 2021-07-22 | shader: Fix FCMP immediate variant | ReinUsesLisp |
| 2021-07-22 | shader: Fix F2I | ReinUsesLisp |
| 2021-07-22 | shader: Address feedback | FernandoS27 |
| 2021-07-22 | shader: Implement indexed attributes | FernandoS27 |
| 2021-07-22 | shader: Implement AL2P | FernandoS27 |
| 2021-07-22 | shader: Add subgroup masks | ReinUsesLisp |
| 2021-07-22 | shader: Implement BAR and fix memory barriers | ReinUsesLisp |
| 2021-07-22 | shader: Reimplement GetCbufU64 as GetCbufU32x2 | ReinUsesLisp |
| 2021-07-22 | shader: Remove unused header in VOTE | ReinUsesLisp |
| 2021-07-22 | shader: Fix fp16 merge when using native fp16 | ReinUsesLisp |
| 2021-07-22 | shader: Fix FADD32I | ReinUsesLisp |
| 2021-07-22 | shader: "Implement" NOP | FernandoS27 |
| 2021-07-22 | shader: Address Feedback | FernandoS27 |
| 2021-07-22 | shader: Implement SR_LaneId | FernandoS27 |
| 2021-07-22 | shader: Implement MEMBAR | FernandoS27 |
| 2021-07-22 | shader: Improve VOTE.VTG stub | FernandoS27 |
| 2021-07-22 | shader: Stub VOTE.VTG | FernandoS27 |
| 2021-07-22 | shader: Implement LDG .U.128 as .128 | ReinUsesLisp |
| 2021-07-22 | shader: Address feedback | FernandoS27 |
| 2021-07-22 | shader: Always pass a lod for TexelFetch | ReinUsesLisp |
| 2021-07-22 | shader: Implement TXD | FernandoS27 |
| 2021-07-22 | shader: Implement TMML partially | FernandoS27 |
| 2021-07-22 | shader: Implement TLDS | FernandoS27 |
| 2021-07-22 | shader: Implement TLD | FernandoS27 |
| 2021-07-22 | shader: Implement FSWZADD | ameerj |
| 2021-07-22 | shader: Implement BRX | FernandoS27 |
| 2021-07-22 | shader: Implement I2I CC | ameerj |
| 2021-07-22 | shader: Implement I2I SAT | ameerj |
| 2021-07-22 | shader: Fix ISCADD logic for PO/CC | ameerj |
| 2021-07-22 | shader: Implement LDS, STS, LDL, and STS and use SPIR-V 1.4 when available | ReinUsesLisp |
| 2021-07-22 | shader: Implement ISCADD CC | ameerj |
| 2021-07-22 | shader: Implement VMAD, VMNMX, VSETP | ameerj |
| 2021-07-22 | shader: Add missing I2I exception when CC is used | ReinUsesLisp |
| 2021-07-22 | shader: Better interpolation and disabled attributes support | ReinUsesLisp |
| 2021-07-22 | shader: Fix TXQ | FernandoS27 |
| 2021-07-22 | shader: Implement TXQ and fix FragDepth | ReinUsesLisp |
| 2021-07-22 | shader: Refactor PTP and other minor changes | ReinUsesLisp |
| 2021-07-22 | shader: Implement TLD4.PTP | FernandoS27 |
| 2021-07-22 | shader: Fix Array Indices in TEX/TLD4 | FernandoS27 |
| 2021-07-22 | shader: Implement FragDepth | FernandoS27 |
| 2021-07-22 | shader: Implement TLD4S. | FernandoS27 |
| 2021-07-22 | shader: Implement TLD4 and TLD4_B | FernandoS27 |
| 2021-07-22 | shader: Implement SHFL | ameerj |
| 2021-07-22 | shader: Minor style nits | ReinUsesLisp |