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Citron
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Mirror of the Citron emulator
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Commit message (
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Author
2025-01-14
Revert incorrect copyright attribution for non-contributed files
Zephyron
2024-12-31
shader_recompiler: Fix ISBERD instruction implementation
Zephyron
2024-12-31
shader_recompiler: Use FPRecip in FSWZADD implementation
Zephyron
2024-12-31
shader_recompiler: Fix method names in FSWZADD implementation
Zephyron
2024-12-31
shader_recompiler: Implement ISBERD instruction
Zephyron
2024-12-31
shader_recompiler: Implement ISBERD instruction modes and shifts
Zephyron
2024-12-31
chore: update project references and add Citron copyright
Zephyron
2023-11-26
Merge branch 'master' into ssbo-align
Ameer J
2023-11-19
Merge pull request #12066 from ameerj/nvidia-nsanity
liamwhite
2023-11-18
shader_recompiler: Fix spelling of "derivate" (#12067)
Ameer J
2023-11-17
shader_recompiler: add byteswap pattern workaround for Nvidia
Ameer J
2023-10-31
shader_recompiler: Align SSBO offsets to meet host requirements
Ameer J
2023-08-27
Shader Recompiler: Auto stub special registers and dump pipelines on exception.
Fernando Sahmkow
2023-08-18
Shader Recomnpiler: implement textuzreGrad 3D emulation constant propagation
Fernando Sahmkow
2023-06-12
Merge pull request #10699 from liamwhite/conditional-barrier
MatÃas Locatti
2023-06-10
shader_recompiler: translate f64 to f32 when unsupported on host
Liam
2023-06-10
shader_recompiler: remove barriers in conditional control flow when device la...
Liam
2023-05-26
shader_recompiler: fix copy-paste error
Liam
2023-05-11
Fix Tears of the Kingdom flickering clouds and depths.
Kelebek1
2023-02-19
Merge pull request #9588 from liamwhite/bylaws-reverts
liamwhite
2023-01-28
shader_recompiler: TXQ: Skip QueryLevels when possible
ameerj
2023-01-07
Revert "shader_recompiler: Align SSBO offsets to meet host requirements"
Liam
2023-01-07
Avoid OOB array access reading passthrough attr mask
Billy Laws
2023-01-05
Run clang-format
Billy Laws
2023-01-05
shader_recompiler: Add support for lowering geometry passthrough
Billy Laws
2023-01-05
shader_recompiler: Align SSBO offsets to meet host requirements
Billy Laws
2023-01-01
MacroHLE: Add HLE replacement for base vertex and base instance.
Fernando Sahmkow
2022-12-03
Merge pull request #9289 from liamwhite/fruit-company
liamwhite
2022-12-01
shader_recompiler: add gl_Layer translation GS for older hardware
Liam
2022-11-22
general: fix compile for Apple Clang
Liam
2022-11-11
Merge pull request #9167 from vonchenplus/tess
liamwhite
2022-11-11
ir/texture_pass: Use host_info instead of querying Settings::values (#9176)
Morph
2022-11-07
video_core: Fix few issues in Tess stage
FengChen
2022-11-03
Merge pull request #8858 from vonchenplus/mipmap
bunnei
2022-10-24
Merge pull request #8873 from vonchenplus/fix_legacy_location_error
bunnei
2022-10-17
Address feedback
FengChen
2022-10-06
Shader Decompiler: Fix dangerous behavior of invalid iterator insertion.
Fernando Sahmkow
2022-09-20
video_core: Fix legacy to generic location unpaired
FengChen
2022-09-20
video_core: Generate mipmap texture by drawing
FengChen
2022-07-27
chore: make yuzu REUSE compliant
Andrea Pappacoda
2022-06-13
general: fix compilation on GCC 12
Liam
2022-06-13
structured_control_flow: Remove constexpr Flow::Block
lat9nq
2022-05-14
general: Avoid ambiguous format_to compilation errors
Lioncash
2022-04-23
general: Convert source file copyright comments over to SPDX
Morph
2022-04-02
fix: typos
Andrea Pappacoda
2022-03-21
Merge pull request #8038 from liamwhite/exit-register-detection
Ameer J
2022-03-20
shader_recompiler: Reduce unused includes
ameerj
2022-03-18
shader_recompiler/EXIT: skip render targets with no outputs
Liam
2022-03-17
shader_recompiler/EXIT: increment output register on failed enable test
Liam
2022-03-16
shader_recompiler: Implement LDC.IS address mode
Liam
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