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Mirror of the Citron emulator
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rescaling_pass.cpp
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Commit message (
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Author
2025-01-14
Revert incorrect copyright attribution for non-contributed files
Zephyron
2024-12-31
chore: update project references and add Citron copyright
Zephyron
2022-08-25
video_code: support rectangle texture
FengChen
2022-04-23
general: Convert source file copyright comments over to SPDX
Morph
2022-03-20
shader_recompiler: Reduce unused includes
ameerj
2022-03-12
rescaling_pass: Fix rescaling Color2DArray ImageFetch offsets
ameerj
2021-11-16
ShaderCache: Better fix for Shuffling gl_FragCoord
Fernando Sahmkow
2021-11-16
Texture Cahe/Shader decompiler: Resize PointSize on rescaling, refactor and m...
FernandoS27
2021-11-16
rescaling_pass: Fix IR errors when unscalable texture types are encountered
ameerj
2021-11-16
rescaling_pass: Logic simplification and minor style cleanup
ameerj
2021-11-16
rescaling_pass: Scale ImageFetch offset if it exists
ameerj
2021-11-16
rescaling_pass: Enable PatchImageQueryDimensions on fragment stages
ameerj
2021-11-16
gl_texture_cache/rescaling_pass: minor cleanup
ameerj
2021-11-16
rescaling_pass: Fix and simplify shuffle/fragcoord pass
ameerj
2021-11-16
Shader: Don't rescale FragCoord if used by Shuffle
Fernando Sahmkow
2021-11-16
RescalingPass: Agregate pixels on texelFetch while on Fragment Shader
Fernando Sahmkow
2021-11-16
shader: Fix TextureSize check on rescaling.
Fernando Sahmkow
2021-11-16
shader: Properly scale image reads and add GL SPIR-V support
ReinUsesLisp
2021-11-16
shader: Properly blacklist and scale image loads
ReinUsesLisp
2021-11-16
shader/rescaling_pass: Patch more instructions
ReinUsesLisp
2021-11-16
shader: Fix rescaling pass
ReinUsesLisp
2021-11-16
shader: Fix resolution scaling pass
ReinUsesLisp
2021-11-16
ShaderDecompiler: Add initial support for rescaling.
Fernando Sahmkow