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path: root/src/shader_recompiler/ir_opt/rescaling_pass.cpp
AgeCommit message (Expand)Author
2021-11-16rescaling_pass: Fix IR errors when unscalable texture types are encounteredameerj
2021-11-16rescaling_pass: Logic simplification and minor style cleanupameerj
2021-11-16rescaling_pass: Scale ImageFetch offset if it existsameerj
2021-11-16rescaling_pass: Enable PatchImageQueryDimensions on fragment stagesameerj
2021-11-16gl_texture_cache/rescaling_pass: minor cleanupameerj
2021-11-16rescaling_pass: Fix and simplify shuffle/fragcoord passameerj
2021-11-16Shader: Don't rescale FragCoord if used by ShuffleFernando Sahmkow
2021-11-16RescalingPass: Agregate pixels on texelFetch while on Fragment ShaderFernando Sahmkow
2021-11-16shader: Fix TextureSize check on rescaling.Fernando Sahmkow
2021-11-16shader: Properly scale image reads and add GL SPIR-V supportReinUsesLisp
2021-11-16shader: Properly blacklist and scale image loadsReinUsesLisp
2021-11-16shader/rescaling_pass: Patch more instructionsReinUsesLisp
2021-11-16shader: Fix rescaling passReinUsesLisp
2021-11-16shader: Fix resolution scaling passReinUsesLisp
2021-11-16ShaderDecompiler: Add initial support for rescaling.Fernando Sahmkow