summaryrefslogtreecommitdiff
path: root/src/shader_recompiler/ir_opt
AgeCommit message (Collapse)Author
2024-01-07Fix "Propietary" typo elsewhereViktor Szépe
2023-12-22Merge pull request #12435 from liamwhite/type-checkFernando S
shader_recompiler: ensure derivatives for textureGrad are f32
2023-12-21shader_recompiler: ensure derivatives for textureGrad are f32Liam
2023-12-21shader_recompiler: use float image operations on load/store when requiredLiam
2023-12-18shader_recompiler: use minimal clip distance arrayLiam
2023-11-26Merge branch 'master' into ssbo-alignAmeer J
2023-11-19Merge pull request #12066 from ameerj/nvidia-nsanityliamwhite
shader_recompiler: add byteswap pattern workaround for Nvidia
2023-11-18shader_recompiler: Fix spelling of "derivate" (#12067)Ameer J
2023-11-17shader_recompiler: add byteswap pattern workaround for NvidiaAmeer J
2023-10-31shader_recompiler: Align SSBO offsets to meet host requirementsAmeer J
Co-Authored-By: Billy Laws <blaws05@gmail.com>
2023-08-18Shader Recomnpiler: implement textuzreGrad 3D emulation constant propagationFernando Sahmkow
2023-07-23ssa_rewrite_pass: use proper mapsLiam
2023-06-25shaders: Track local memory usageameerj
2023-06-12Merge pull request #10699 from liamwhite/conditional-barrierMatías Locatti
shader_recompiler: remove barriers in conditional control flow when device lacks support
2023-06-10shader_recompiler: translate f64 to f32 when unsupported on hostLiam
2023-06-10shader_recompiler: remove barriers in conditional control flow when device ↵Liam
lacks support
2023-02-25buffer_cache: Add logic for non-NVN storage buffer trackingameerj
2023-02-19Merge pull request #9588 from liamwhite/bylaws-revertsliamwhite
Revert "shader_recompiler: Align SSBO offsets to meet host requirements"
2023-01-29Merge pull request #9699 from ameerj/texture-pass-descliamwhite
texture_pass: Fix texture descriptors comparisons
2023-01-29Merge pull request #9698 from ameerj/texture-pass-handleliamwhite
texture_pass: Refactor texture handle retrieval
2023-01-29Merge pull request #9694 from ameerj/txq-mipsliamwhite
shader_recompiler: TXQ: Skip QueryLevels when possible
2023-01-28texture_pass: Fix texture descriptors comparisonsameerj
2023-01-28texture_pass: Refactor texture handle retrievalameerj
2023-01-28Merge pull request #9682 from ameerj/shader-s32bunnei
shader_recompiler: Remove S32 IR type
2023-01-28shader_recompiler: TXQ: Skip QueryLevels when possibleameerj
2023-01-25shader_recompiler: Remove S32 IR typeameerj
The frontend IR opcodes do not distinguish between signed and unsigned integer types. Fixes broken shaders when IR validation/graphics debugging is enabled for shaders that used BitCastS32F32
2023-01-23spirv: fix multisampled image fetchLiam
2023-01-07Revert "shader_recompiler: Align SSBO offsets to meet host requirements"Liam
This reverts commit 8804a4eb23e0c4f3e4bab03dee7c204bd38bf21e.
2023-01-05Run clang-formatBilly Laws
2023-01-05shader_recompiler: Align SSBO offsets to meet host requirementsBilly Laws
We can take advantage of SSBO addresses being passed in a constant bufer to account for the extra alignment requirements in the shader itself.
2023-01-04Video_core: Address feedbackFernando Sahmkow
2023-01-03ShaderCompiler: Inline driver specific constants.Fernando Sahmkow
2023-01-01MacroHLE: Add HLE replacement for base vertex and base instance.Fernando Sahmkow
2022-12-01shader_recompiler: add gl_Layer translation GS for older hardwareLiam
2022-11-11Merge pull request #9167 from vonchenplus/tessliamwhite
video_core: Fix few issues in Tess stage
2022-11-11ir/texture_pass: Use host_info instead of querying Settings::values (#9176)Morph
2022-11-07video_core: Fix few issues in Tess stageFengChen
2022-11-04video_core: Fix SNORM texture buffer emulating error (#9001)Feng Chen
2022-11-03Merge pull request #8858 from vonchenplus/mipmapbunnei
video_core: Generate mipmap texture by drawing
2022-10-25Revert "shader_recompiler/dead_code_elimination: Add DeadBranchElimination pass"Feng Chen
2022-10-06General: Fix compilation for GCCLiam White
2022-10-06Shader Decompiler: implement better tracking for Vulkan samplers.Fernando Sahmkow
2022-10-06Shader Decompiler: Check for shift when deriving composite samplers.Fernando Sahmkow
2022-09-20Merge branch 'master' into mipmapFeng Chen
2022-09-20video_core: Generate mipmap texture by drawingFengChen
2022-08-31style: General style changes to match with the rest of the codebaseMorph
2022-08-25video_code: support rectangle textureFengChen
2022-04-28GCC 12 fixesLiam
2022-04-23general: Convert source file copyright comments over to SPDXMorph
This formats all copyright comments according to SPDX formatting guidelines. Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
2022-04-01shader_recompiler: support const buffer indirect addressing on OpenGL SPIR-VLiam