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Mirror of the Citron emulator
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Age
Commit message (
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Author
2023-01-23
spirv: fix multisampled image fetch
Liam
2023-01-05
Run clang-format
Billy Laws
2023-01-05
shader_recompiler: Align SSBO offsets to meet host requirements
Billy Laws
2023-01-04
Video_core: Address feedback
Fernando Sahmkow
2023-01-03
ShaderCompiler: Inline driver specific constants.
Fernando Sahmkow
2023-01-01
MacroHLE: Add HLE replacement for base vertex and base instance.
Fernando Sahmkow
2022-12-01
shader_recompiler: add gl_Layer translation GS for older hardware
Liam
2022-11-11
Merge pull request #9167 from vonchenplus/tess
liamwhite
2022-11-11
ir/texture_pass: Use host_info instead of querying Settings::values (#9176)
Morph
2022-11-07
video_core: Fix few issues in Tess stage
FengChen
2022-11-04
video_core: Fix SNORM texture buffer emulating error (#9001)
Feng Chen
2022-11-03
Merge pull request #8858 from vonchenplus/mipmap
bunnei
2022-10-25
Revert "shader_recompiler/dead_code_elimination: Add DeadBranchElimination pass"
Feng Chen
2022-10-06
General: Fix compilation for GCC
Liam White
2022-10-06
Shader Decompiler: implement better tracking for Vulkan samplers.
Fernando Sahmkow
2022-10-06
Shader Decompiler: Check for shift when deriving composite samplers.
Fernando Sahmkow
2022-09-20
Merge branch 'master' into mipmap
Feng Chen
2022-09-20
video_core: Generate mipmap texture by drawing
FengChen
2022-08-31
style: General style changes to match with the rest of the codebase
Morph
2022-08-25
video_code: support rectangle texture
FengChen
2022-04-28
GCC 12 fixes
Liam
2022-04-23
general: Convert source file copyright comments over to SPDX
Morph
2022-04-01
shader_recompiler: support const buffer indirect addressing on OpenGL SPIR-V
Liam
2022-03-23
dead_code_elimination_pass: Remove unreachable Phi arguments
ameerj
2022-03-22
shader_recompiler/dead_code_elimination: Add DeadBranchElimination pass
ameerj
2022-03-20
shader_recompiler: Reduce unused includes
ameerj
2022-03-17
Address review comments
Liam
2022-03-17
shader_recompiler: Use functions for indirect const buffer accesses
Liam
2022-03-14
shader: add support for const buffer indirect addressing
Liam
2022-03-15
Merge pull request #8008 from ameerj/rescale-offsets-array
Fernando S
2022-03-13
Shader decompiler: Fix storage tracking in deko3d.
Fernando Sahmkow
2022-03-12
rescaling_pass: Fix rescaling Color2DArray ImageFetch offsets
ameerj
2022-01-29
lower_int64_to_int32: Add 64-bit atomic fallbacks
ameerj
2022-01-29
shaders: Add U64->U32x2 Atomic fallback functions
ameerj
2022-01-28
spirv_atomic: Define U32x2 storage buffers for 64-bit storage atomics
ameerj
2021-12-29
shader: Add integer attribute get optimization pass
ameerj
2021-11-16
ShaderCache: Better fix for Shuffling gl_FragCoord
Fernando Sahmkow
2021-11-16
Texture Cahe/Shader decompiler: Resize PointSize on rescaling, refactor and m...
FernandoS27
2021-11-16
rescaling_pass: Fix IR errors when unscalable texture types are encountered
ameerj
2021-11-16
rescaling_pass: Logic simplification and minor style cleanup
ameerj
2021-11-16
rescaling_pass: Scale ImageFetch offset if it exists
ameerj
2021-11-16
rescaling_pass: Enable PatchImageQueryDimensions on fragment stages
ameerj
2021-11-16
gl_texture_cache/rescaling_pass: minor cleanup
ameerj
2021-11-16
rescaling_pass: Fix and simplify shuffle/fragcoord pass
ameerj
2021-11-16
Shader: Don't rescale FragCoord if used by Shuffle
Fernando Sahmkow
2021-11-16
RescalingPass: Agregate pixels on texelFetch while on Fragment Shader
Fernando Sahmkow
2021-11-16
shader: Fix TextureSize check on rescaling.
Fernando Sahmkow
2021-11-16
shader: Properly scale image reads and add GL SPIR-V support
ReinUsesLisp
2021-11-16
shader: Properly blacklist and scale image loads
ReinUsesLisp
2021-11-16
shader/rescaling_pass: Patch more instructions
ReinUsesLisp
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