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Citron
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Mirror of the Citron emulator
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ir_opt
Age
Commit message (
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Author
2021-07-22
shader: Fix BFE s32 undefined check
ameerj
2021-07-22
shader: Fix error checking in bitfieldExtract and implement bitfieldInsert fo...
ReinUsesLisp
2021-07-22
shader: Add more strict validation the pass
ReinUsesLisp
2021-07-22
shader: Fix forward referencing identity instructions when inserting phi
ReinUsesLisp
2021-07-22
shader: Remove invalidated blocks in dead code elimination pass
ReinUsesLisp
2021-07-22
shader: Implement indexed textures
ReinUsesLisp
2021-07-22
shader: Intrusively store in a block if it's sealed or not
ReinUsesLisp
2021-07-22
shader: Move microinstruction header to the value header
ReinUsesLisp
2021-07-22
shader: Intrusively store register values in block for SSA pass
ReinUsesLisp
2021-07-22
shader: Implement D3D samplers
ReinUsesLisp
2021-07-22
shader: Add constant propagation for arithmetic right shifts
ReinUsesLisp
2021-07-22
shader: Add NVN storage buffer fallbacks
ReinUsesLisp
2021-07-22
shader: Address feedback
FernandoS27
2021-07-22
shader: Add coarse derivatives
FernandoS27
2021-07-22
shader: Implement fine derivates constant propagation
FernandoS27
2021-07-22
shader: Fix Phi node types
ReinUsesLisp
2021-07-22
shader: Implement SampleMask
ReinUsesLisp
2021-07-22
shader: Implement PIXLD.MY_INDEX
ReinUsesLisp
2021-07-22
spirv: Implement ViewportMask with NV_viewport_array2
ReinUsesLisp
2021-07-22
shader: Implement PrimitiveId
ReinUsesLisp
2021-07-22
shader: Implement tessellation shaders, polygon mode and invocation id
ReinUsesLisp
2021-07-22
shader: Mark atomic instructions as writes
ReinUsesLisp
2021-07-22
spirv: Implement image buffers
ReinUsesLisp
2021-07-22
spirv: Implement Layer stores
ReinUsesLisp
2021-07-22
spirv: Rework storage buffers and shader memory
ReinUsesLisp
2021-07-22
shader: Add constant propagation for *&^| binary operations
ReinUsesLisp
2021-07-22
spirv: Define StorageImageWriteWithoutFormat capability when used
ReinUsesLisp
2021-07-22
shader: Implement SR_THREAD_KILL
ReinUsesLisp
2021-07-22
shader: Implement ATOM/S and RED
ameerj
2021-07-22
spirv: Guard against typeless image reads on unsupported devices
ReinUsesLisp
2021-07-22
shader: Move LaneId to the warp emission file and fix AMD
ReinUsesLisp
2021-07-22
shader: Implement SULD and SUST
ReinUsesLisp
2021-07-22
shader: Address feedback + clang format
lat9nq
2021-07-22
shader_recompiler,video_core: Cleanup some GCC and Clang errors
lat9nq
2021-07-22
shader: Implement texture buffers
ReinUsesLisp
2021-07-22
shader: Address feedback
FernandoS27
2021-07-22
shader: Implement indexed Position and ClipDistances
FernandoS27
2021-07-22
shader: Implement indexed attributes
FernandoS27
2021-07-22
shader: Move recursive SSA rewrite to the heap
ReinUsesLisp
2021-07-22
shader: Add subgroup masks
ReinUsesLisp
2021-07-22
shader: Abstract breadth searches and use the abstraction
ReinUsesLisp
2021-07-22
shader: Reimplement GetCbufU64 as GetCbufU32x2
ReinUsesLisp
2021-07-22
shader: Rework global memory tracking to use breadth-first search
ReinUsesLisp
2021-07-22
shader: Address feedback
FernandoS27
2021-07-22
shader: Address Feedback
FernandoS27
2021-07-22
shader: Implement SR_LaneId
FernandoS27
2021-07-22
shader: Improve VOTE.VTG stub
FernandoS27
2021-07-22
shader: Mark SSBOs as written when they are
FernandoS27
2021-07-22
shader: Implement ViewportIndex
FernandoS27
2021-07-22
shader: Fold composite extract
FernandoS27
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