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path: root/src/shader_recompiler/runtime_info.h
AgeCommit message (Collapse)Author
2023-06-22Remove memory allocations in some hot pathsKelebek1
2023-06-03Implement scaled vertex buffer format emulationBilly Laws
These formats are unsupported by mobile GPUs so they need to be emulated in shaders instead.
2022-09-20video_core: Fix legacy to generic location unpairedFengChen
2022-04-23general: Convert source file copyright comments over to SPDXMorph
This formats all copyright comments according to SPDX formatting guidelines. Additionally, this resolves the remaining GPLv2 only licensed files by relicensing them to GPLv2.0-or-later.
2022-03-20shader_recompiler: Reduce unused includesameerj
2021-07-22shader: Rework varyings and implement passthrough geometry shadersReinUsesLisp
Put all varyings into a single std::bitset with helpers to access it. Implement passthrough geometry shaders using host's.
2021-07-22shader: Properly manage attributes not written from previous stagesReinUsesLisp
2021-07-22shader: Split profile and runtime info headersReinUsesLisp