| Age | Commit message (Collapse) | Author | 
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|  | shader_recompiler: fix Offset operand usage for non-OpImage*Gather | 
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|  | OpenGL: Fixes and workaround updates for AMD | 
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|  | shader_recompiler: ensure derivatives for textureGrad are f32 | 
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|  | GLSL: Use known cbuf sizes when possible | 
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|  | shader_recompiler: add byteswap pattern workaround for Nvidia | 
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|  | Co-Authored-By: Billy Laws <blaws05@gmail.com> | 
|  | emit_glsl_warp: Fix shfl_in_bounds conditional | 
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|  | shader_recompiler: always declare image format for image buffers | 
|  | msvc: set warning level to /W4 globally | 
|  | And fix a bunch of warnings | 
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|  | Fix regressions that damaged compute indirect & use reinterpret for copies with different byteblocksizes | 
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|  | skip fragment shaders when rasterizer is disabled
initialize env_ptrs | 
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|  | shader_recompiler: remove barriers in conditional control flow when device lacks support | 
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|  | lacks support | 
|  | atomic otherwise. | 
|  | This crashes their shader compiler for some reason. |