| Age | Commit message (Collapse) | Author | 
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shader_recompiler/backend: Minor organization and refactoring to reduce compile time overhead
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emit_spirv.h is included in video_core, which was propagating further includes that video_core did not depend on.
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make reaper more agressive on 4Gb GPUs.
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Plus some code deduplication
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Thanks for everything!
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shader: Spirv support legacy attribute v2
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FernandoS27/Buffalo-buffalo-Buffalo-buffalo-buffalo
ShaderCache: Order Phi Arguments from farthest away to nearest.
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emit_spirv_image: Fix depth image implicit lod sample in non-fragment stages
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Ensures all drivers behave the same way in this case.
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A series of fixes to queries and indexed samplers.
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