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Mirror of the Citron emulator
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shader_recompiler
Age
Commit message (
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Author
2021-07-22
emit_glasm: Implement more integer alu ops
ameerj
2021-07-22
glasm: Reimplement bitwise ops and BFI/BFE
ameerj
2021-07-22
glasm: Initial GLASM fp64 support
ReinUsesLisp
2021-07-22
glasm: Implement GLASM fp16 packing and move bitwise insns
ReinUsesLisp
2021-07-22
glasm: Remove unused functions left from rebase
ReinUsesLisp
2021-07-22
glasm: Specify namespace when using FormatTo
ReinUsesLisp
2021-07-22
glasm: Implement more GLASM composite instructions
ReinUsesLisp
2021-07-22
glasm: Make GLASM aware of types
ReinUsesLisp
2021-07-22
glasm: Use CMP.S for Select32
ameerj
2021-07-22
glasm: Implement more logical ops
ameerj
2021-07-22
glasm: Implement BFI, BFE
ameerj
2021-07-22
glasm: Use BitField instead of C bitfields
ReinUsesLisp
2021-07-22
glasm: Remove unused argument in identity instructions on GLASM
ReinUsesLisp
2021-07-22
glasm: Implement basic GLASM instructions
ReinUsesLisp
2021-07-22
glasm: Changes to GLASM register allocator and emit context
ReinUsesLisp
2021-07-22
glasm: Add GLASM backend infrastructure
ReinUsesLisp
2021-07-22
shader: ISET.X implementation
ameerj
2021-07-22
shader: Fixup SPIR-V emit header namespaces
ReinUsesLisp
2021-07-22
Move SPIR-V emission functions to their own header
ReinUsesLisp
2021-07-22
shader: Optimize NVN Fallthrough
FernandoS27
2021-07-22
shader: Stub SR_AFFINITY
FernandoS27
2021-07-22
shader: Implement Int32 SUATOM/SURED
ameerj
2021-07-22
shader: Initial OpenGL implementation
ReinUsesLisp
2021-07-22
spirv: Be aware of NAN unaware drivers
ReinUsesLisp
2021-07-22
spirv: Add SSBO read fallbacks when no aliasing is available
ReinUsesLisp
2021-07-22
spirv: Add OpKill fallback to demote
ReinUsesLisp
2021-07-22
spirv: Do not enable ShaderLayer
ReinUsesLisp
2021-07-22
spirv: Enable DemoteToHelperInvocationEXT only when supported
ReinUsesLisp
2021-07-22
spirv: Use OriginLowerLeft when requested
ReinUsesLisp
2021-07-22
spirv: Only add image operands mask when needed
ReinUsesLisp
2021-07-22
spirv: Workaround image unsigned offset bug
ReinUsesLisp
2021-07-22
spirv: Add int8 and int16 capabilities only when supported
ReinUsesLisp
2021-07-22
spirv: Add integer clamping workarounds
ReinUsesLisp
2021-07-22
spirv: Implement int8 and int16 conversion fallbacks
ReinUsesLisp
2021-07-22
spirv: Support OpenGL uniform buffers and change bindings
ReinUsesLisp
2021-07-22
spirv: Desambiguate descriptor names
ReinUsesLisp
2021-07-22
shader: Add OpenGL shader profile options
ReinUsesLisp
2021-07-22
shader: Remove shader util
ReinUsesLisp
2021-07-22
shader: Address feedback
FernandoS27
2021-07-22
shader: Implement VertexA stage
FernandoS27
2021-07-22
shader: Implement delegation of Exit to dispatcher on CFG
FernandoS27
2021-07-22
shader: Fix IADD3.CC
ameerj
2021-07-22
shader: Fix BFE s32 undefined check
ameerj
2021-07-22
shader: Fix error checking in bitfieldExtract and implement bitfieldInsert fo...
ReinUsesLisp
2021-07-22
shader: Fix storage type when reading patches on tess control
ReinUsesLisp
2021-07-22
shader: Fix VMNMX selector B
ReinUsesLisp
2021-07-22
shader: Increase the maximum number of storage buffers
ReinUsesLisp
2021-07-22
shader: Remove identity removal pass for better build times
ReinUsesLisp
2021-07-22
shader: Add more strict validation the pass
ReinUsesLisp
2021-07-22
shader: Fix forward referencing identity instructions when inserting phi
ReinUsesLisp
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