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path: root/src/shader_recompiler
AgeCommit message (Expand)Author
2023-09-06Merge pull request #11434 from danilaml/fix-warningsliamwhite
2023-09-03msvc: set warning level to /W4 globallyDanila Malyutin
2023-09-02shader_recompiler: always declare image format for image buffersLiam
2023-09-02Merge pull request #11383 from FernandoS27/are-you-a-wabbitliamwhite
2023-09-01shader_recompiler: fix emulation of 3D textureGradLiam
2023-08-27Shader Recompiler: Auto stub special registers and dump pipelines on exception.Fernando Sahmkow
2023-08-18Shader Recomnpiler: implement textuzreGrad 3D emulation constant propagationFernando Sahmkow
2023-08-03Fix shader dumps with nvdisasmKelebek1
2023-07-23ssa_rewrite_pass: use proper mapsLiam
2023-06-25shaders: Track local memory usageameerj
2023-06-25emit_glasm: Fix lmem size computationameerj
2023-06-22Remove memory allocations in some hot pathsKelebek1
2023-06-12Merge pull request #10699 from liamwhite/conditional-barrierMatías Locatti
2023-06-10shader_recompiler: translate f64 to f32 when unsupported on hostLiam
2023-06-10shader_recompiler: remove barriers in conditional control flow when device la...Liam
2023-06-03video_core: Enable support_descriptor_aliasing on Turnip, disable storage ato...bunnei
2023-06-03Avoid using VectorExtractDynamic for subgroup mask on Adreno GPUsBilly Laws
2023-06-03Implement scaled vertex buffer format emulationBilly Laws
2023-05-26shader_recompiler: fix copy-paste errorLiam
2023-05-11Fix Tears of the Kingdom flickering clouds and depths.Kelebek1
2023-04-30Define SampleMask as an arrayKelebek1
2023-04-08shader_recompiler: Use vector arithmetic rather than component-wise in ImageG...Wollnashorn
2023-04-08video_core: Enable ImageGather with subpixel offset on IntelWollnashorn
2023-04-08shader_recompiler: Add subpixel offset for correct rounding at `ImageGather`Wollnashorn
2023-03-12general: fix spelling mistakesLiam
2023-02-25buffer_cache: Add logic for non-NVN storage buffer trackingameerj
2023-02-19Merge pull request #9588 from liamwhite/bylaws-revertsliamwhite
2023-02-08glsl_emit_context: Remove redeclarations of gl_SampleID and gl_SampleMaskameerj
2023-02-04shader_recompiler/value.h: Remove lingering references to S32ameerj
2023-02-01Merge pull request #9703 from ameerj/txq-msliamwhite
2023-01-29Move to Clang Format 15Levi Behunin
2023-01-29spirv: Fix TXQ with MSAA texturesameerj
2023-01-29emit_glasm_image: Fix TXQ with MSAA texturesameerj
2023-01-29emit_glsl_image: Implement TXQ with MSAA texturesameerj
2023-01-29Merge pull request #9699 from ameerj/texture-pass-descliamwhite
2023-01-29Merge pull request #9698 from ameerj/texture-pass-handleliamwhite
2023-01-29Merge pull request #9694 from ameerj/txq-mipsliamwhite
2023-01-28texture_pass: Fix texture descriptors comparisonsameerj
2023-01-28texture_pass: Refactor texture handle retrievalameerj
2023-01-28Merge pull request #9687 from ameerj/ogl-shader-msbunnei
2023-01-28Merge pull request #9682 from ameerj/shader-s32bunnei
2023-01-28shader_recompiler: TXQ: Skip QueryLevels when possibleameerj
2023-01-28emit_glsl_image: Fix ImageFetch for MSAA texturesameerj
2023-01-27glasm: Add MS sampler typesameerj
2023-01-27glsl: Add MS sampler typesameerj
2023-01-25shader_recompiler: Remove S32 IR typeameerj
2023-01-23spirv: fix multisampled image fetchLiam
2023-01-07Revert "shader_recompiler: Align SSBO offsets to meet host requirements"Liam
2023-01-07Avoid OOB array access reading passthrough attr maskBilly Laws
2023-01-05Run clang-formatBilly Laws