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Mirror of the Citron emulator
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shader_recompiler
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Author
2022-12-03
Merge pull request #9300 from ameerj/pch
liamwhite
2022-12-03
Merge pull request #9289 from liamwhite/fruit-company
liamwhite
2022-12-02
Merge pull request #9303 from liamwhite/new-vulkan-init
MatÃas Locatti
2022-12-01
shader_recompiler: add gl_Layer translation GS for older hardware
Liam
2022-11-30
CMake: Consolidate common PCH headers
ameerj
2022-11-29
CMake: Use precompiled headers
ameerj
2022-11-29
value.h: remove recursive include
ameerj
2022-11-27
Vulkan: update initialization
Liam
2022-11-22
general: fix compile for Apple Clang
Liam
2022-11-18
spirv_emit_context: add missing flat decoration
Liam
2022-11-18
Merge pull request #9253 from vonchenplus/attr_layer
liamwhite
2022-11-17
shader: Implement miss attribute layer
FengChen
2022-11-11
Merge pull request #9167 from vonchenplus/tess
liamwhite
2022-11-11
ir/texture_pass: Use host_info instead of querying Settings::values (#9176)
Morph
2022-11-07
video_core: Fix few issues in Tess stage
FengChen
2022-11-04
video_core: Fix SNORM texture buffer emulating error (#9001)
Feng Chen
2022-11-03
Merge pull request #8858 from vonchenplus/mipmap
bunnei
2022-10-25
Revert "shader_recompiler/dead_code_elimination: Add DeadBranchElimination pass"
Feng Chen
2022-10-24
Merge pull request #8873 from vonchenplus/fix_legacy_location_error
bunnei
2022-10-22
CMakeLists: Disable C4100 and C4324
Morph
2022-10-22
CMakeLists: Remove redundant warnings
Morph
2022-10-22
CMakeLists: Treat MSVC warnings as errors
Morph
2022-10-22
general: Enforce C4800 everywhere except in video_core
Morph
2022-10-22
CMakeLists: Remove all redundant warnings
Morph
2022-10-17
Address feedback
FengChen
2022-10-06
General: Fix compilation for GCC
Liam White
2022-10-06
Shader Decompiler: implement better tracking for Vulkan samplers.
Fernando Sahmkow
2022-10-06
Shader Decompiler: Check for shift when deriving composite samplers.
Fernando Sahmkow
2022-10-06
Shader Decompiler: Fix dangerous behavior of invalid iterator insertion.
Fernando Sahmkow
2022-10-02
shader_recompiler: add extended LDC to GLASM backend
Liam
2022-09-23
chore: fix some typos
Andrea Pappacoda
2022-09-20
video_core: Fix legacy to generic location unpaired
FengChen
2022-09-20
Merge branch 'master' into mipmap
Feng Chen
2022-09-20
video_core: Generate mipmap texture by drawing
FengChen
2022-08-31
style: General style changes to match with the rest of the codebase
Morph
2022-08-25
video_code: support rectangle texture
FengChen
2022-07-29
Add missed shader defines. Fixes Xenoblade Chronicles 3 booting with Vulkan.
Kelebek1
2022-07-27
chore: make yuzu REUSE compliant
Andrea Pappacoda
2022-06-14
Merge pull request #8383 from Morph1984/shadow-of-the-past
Mai
2022-06-13
general: fix compilation on GCC 12
Liam
2022-06-13
structured_control_flow: Remove constexpr Flow::Block
lat9nq
2022-06-13
CMakeLists: Make variable shadowing a compile-time error
Morph
2022-05-14
general: Avoid ambiguous format_to compilation errors
Lioncash
2022-04-28
GCC 12 fixes
Liam
2022-04-23
general: Convert source file copyright comments over to SPDX
Morph
2022-04-07
Merge pull request #8133 from liamwhite/gl-spv-cbuf
Fernando S
2022-04-04
shader_recompiler: Decrease indirect cbuf limit to match hardware
Liam
2022-04-02
fix: typos
Andrea Pappacoda
2022-04-01
shader_compiler: support const buffer indirect addressing in GLSL
Liam
2022-04-01
shader_recompiler: support const buffer indirect addressing on OpenGL SPIR-V
Liam
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