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Mirror of the Citron emulator
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shader_recompiler
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Author
2023-05-26
shader_recompiler: fix copy-paste error
Liam
2023-05-11
Fix Tears of the Kingdom flickering clouds and depths.
Kelebek1
2023-04-30
Define SampleMask as an array
Kelebek1
2023-04-08
shader_recompiler: Use vector arithmetic rather than component-wise in ImageG...
Wollnashorn
2023-04-08
video_core: Enable ImageGather with subpixel offset on Intel
Wollnashorn
2023-04-08
shader_recompiler: Add subpixel offset for correct rounding at `ImageGather`
Wollnashorn
2023-03-12
general: fix spelling mistakes
Liam
2023-02-25
buffer_cache: Add logic for non-NVN storage buffer tracking
ameerj
2023-02-19
Merge pull request #9588 from liamwhite/bylaws-reverts
liamwhite
2023-02-08
glsl_emit_context: Remove redeclarations of gl_SampleID and gl_SampleMask
ameerj
2023-02-04
shader_recompiler/value.h: Remove lingering references to S32
ameerj
2023-02-01
Merge pull request #9703 from ameerj/txq-ms
liamwhite
2023-01-29
Move to Clang Format 15
Levi Behunin
2023-01-29
spirv: Fix TXQ with MSAA textures
ameerj
2023-01-29
emit_glasm_image: Fix TXQ with MSAA textures
ameerj
2023-01-29
emit_glsl_image: Implement TXQ with MSAA textures
ameerj
2023-01-29
Merge pull request #9699 from ameerj/texture-pass-desc
liamwhite
2023-01-29
Merge pull request #9698 from ameerj/texture-pass-handle
liamwhite
2023-01-29
Merge pull request #9694 from ameerj/txq-mips
liamwhite
2023-01-28
texture_pass: Fix texture descriptors comparisons
ameerj
2023-01-28
texture_pass: Refactor texture handle retrieval
ameerj
2023-01-28
Merge pull request #9687 from ameerj/ogl-shader-ms
bunnei
2023-01-28
Merge pull request #9682 from ameerj/shader-s32
bunnei
2023-01-28
shader_recompiler: TXQ: Skip QueryLevels when possible
ameerj
2023-01-28
emit_glsl_image: Fix ImageFetch for MSAA textures
ameerj
2023-01-27
glasm: Add MS sampler types
ameerj
2023-01-27
glsl: Add MS sampler types
ameerj
2023-01-25
shader_recompiler: Remove S32 IR type
ameerj
2023-01-23
spirv: fix multisampled image fetch
Liam
2023-01-07
Revert "shader_recompiler: Align SSBO offsets to meet host requirements"
Liam
2023-01-07
Avoid OOB array access reading passthrough attr mask
Billy Laws
2023-01-05
Run clang-format
Billy Laws
2023-01-05
shader_recompiler: Fix shuffle partitioning for >64 invoc-per-subgroup GPUs
Billy Laws
2023-01-05
shader_recompiler: Add support for lowering geometry passthrough
Billy Laws
2023-01-05
shader_recompiler: Align SSBO offsets to meet host requirements
Billy Laws
2023-01-05
shader_recompiler: SPIRV: Only enable int64 feature when supported
Billy Laws
2023-01-05
shader_recompiler: Add comparison operators to descriptor types
Billy Laws
2023-01-05
Vulkan: Add a workaround for input_position on Adreno drivers
Billy Laws
2023-01-04
Video_core: Address feedback
Fernando Sahmkow
2023-01-03
ShaderCompiler: Inline driver specific constants.
Fernando Sahmkow
2023-01-01
MacroHLE: Final cleanup and fixes.
Fernando Sahmkow
2023-01-01
MacroHLE: Add OpenGL Support
Fernando Sahmkow
2023-01-01
MacroHLE: Add HLE replacement for base vertex and base instance.
Fernando Sahmkow
2022-12-17
Merge pull request #7450 from FernandoS27/ndc-vulkan
liamwhite
2022-12-13
Vulkan: Add support for VK_EXT_depth_clip_control.
FernandoS27
2022-12-13
spirv_emit_context: declare GroupNonUniform capability for SubgroupLocalInvoc...
Liam
2022-12-03
Merge pull request #9300 from ameerj/pch
liamwhite
2022-12-03
Merge pull request #9289 from liamwhite/fruit-company
liamwhite
2022-12-02
Merge pull request #9303 from liamwhite/new-vulkan-init
MatÃas Locatti
2022-12-01
shader_recompiler: add gl_Layer translation GS for older hardware
Liam
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