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Mirror of the Citron emulator
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shader_recompiler
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Author
2022-11-11
ir/texture_pass: Use host_info instead of querying Settings::values (#9176)
Morph
2022-11-04
video_core: Fix SNORM texture buffer emulating error (#9001)
Feng Chen
2022-11-03
Merge pull request #8858 from vonchenplus/mipmap
bunnei
2022-10-25
Revert "shader_recompiler/dead_code_elimination: Add DeadBranchElimination pass"
Feng Chen
2022-10-24
Merge pull request #8873 from vonchenplus/fix_legacy_location_error
bunnei
2022-10-22
CMakeLists: Disable C4100 and C4324
Morph
2022-10-22
CMakeLists: Remove redundant warnings
Morph
2022-10-22
CMakeLists: Treat MSVC warnings as errors
Morph
2022-10-22
general: Enforce C4800 everywhere except in video_core
Morph
2022-10-22
CMakeLists: Remove all redundant warnings
Morph
2022-10-17
Address feedback
FengChen
2022-10-06
General: Fix compilation for GCC
Liam White
2022-10-06
Shader Decompiler: implement better tracking for Vulkan samplers.
Fernando Sahmkow
2022-10-06
Shader Decompiler: Check for shift when deriving composite samplers.
Fernando Sahmkow
2022-10-06
Shader Decompiler: Fix dangerous behavior of invalid iterator insertion.
Fernando Sahmkow
2022-10-02
shader_recompiler: add extended LDC to GLASM backend
Liam
2022-09-23
chore: fix some typos
Andrea Pappacoda
2022-09-20
video_core: Fix legacy to generic location unpaired
FengChen
2022-09-20
Merge branch 'master' into mipmap
Feng Chen
2022-09-20
video_core: Generate mipmap texture by drawing
FengChen
2022-08-31
style: General style changes to match with the rest of the codebase
Morph
2022-08-25
video_code: support rectangle texture
FengChen
2022-07-29
Add missed shader defines. Fixes Xenoblade Chronicles 3 booting with Vulkan.
Kelebek1
2022-07-27
chore: make yuzu REUSE compliant
Andrea Pappacoda
2022-06-14
Merge pull request #8383 from Morph1984/shadow-of-the-past
Mai
2022-06-13
general: fix compilation on GCC 12
Liam
2022-06-13
structured_control_flow: Remove constexpr Flow::Block
lat9nq
2022-06-13
CMakeLists: Make variable shadowing a compile-time error
Morph
2022-05-14
general: Avoid ambiguous format_to compilation errors
Lioncash
2022-04-28
GCC 12 fixes
Liam
2022-04-23
general: Convert source file copyright comments over to SPDX
Morph
2022-04-07
Merge pull request #8133 from liamwhite/gl-spv-cbuf
Fernando S
2022-04-04
shader_recompiler: Decrease indirect cbuf limit to match hardware
Liam
2022-04-02
fix: typos
Andrea Pappacoda
2022-04-01
shader_compiler: support const buffer indirect addressing in GLSL
Liam
2022-04-01
shader_recompiler: support const buffer indirect addressing on OpenGL SPIR-V
Liam
2022-03-27
Merge pull request #8095 from bylaws/master
Mai M
2022-03-23
dead_code_elimination_pass: Remove unreachable Phi arguments
ameerj
2022-03-22
Include <bit> header when std::count{r,l}_zero is used
Billy Laws
2022-03-22
shader_recompiler/dead_code_elimination: Add DeadBranchElimination pass
ameerj
2022-03-21
Merge pull request #8038 from liamwhite/exit-register-detection
Ameer J
2022-03-20
general: Fix clang/gcc build errors
ameerj
2022-03-20
shader_recompiler: Reduce unused includes
ameerj
2022-03-18
Address review comments
Liam
2022-03-18
shader_recompiler/EXIT: skip render targets with no outputs
Liam
2022-03-17
shader_recompiler/EXIT: increment output register on failed enable test
Liam
2022-03-17
Address review comments
Liam
2022-03-17
shader_recompiler: Use functions for indirect const buffer accesses
Liam
2022-03-17
Address review comments
Liam
2022-03-16
shader_recompiler: Implement LDC.IS address mode
Liam
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