summaryrefslogtreecommitdiff
path: root/src/shader_recompiler
AgeCommit message (Expand)Author
2022-11-11ir/texture_pass: Use host_info instead of querying Settings::values (#9176)Morph
2022-11-04video_core: Fix SNORM texture buffer emulating error (#9001)Feng Chen
2022-11-03Merge pull request #8858 from vonchenplus/mipmapbunnei
2022-10-25Revert "shader_recompiler/dead_code_elimination: Add DeadBranchElimination pass"Feng Chen
2022-10-24Merge pull request #8873 from vonchenplus/fix_legacy_location_errorbunnei
2022-10-22CMakeLists: Disable C4100 and C4324Morph
2022-10-22CMakeLists: Remove redundant warningsMorph
2022-10-22CMakeLists: Treat MSVC warnings as errorsMorph
2022-10-22general: Enforce C4800 everywhere except in video_coreMorph
2022-10-22CMakeLists: Remove all redundant warningsMorph
2022-10-17Address feedbackFengChen
2022-10-06General: Fix compilation for GCCLiam White
2022-10-06Shader Decompiler: implement better tracking for Vulkan samplers.Fernando Sahmkow
2022-10-06Shader Decompiler: Check for shift when deriving composite samplers.Fernando Sahmkow
2022-10-06Shader Decompiler: Fix dangerous behavior of invalid iterator insertion.Fernando Sahmkow
2022-10-02shader_recompiler: add extended LDC to GLASM backendLiam
2022-09-23chore: fix some typosAndrea Pappacoda
2022-09-20video_core: Fix legacy to generic location unpairedFengChen
2022-09-20Merge branch 'master' into mipmapFeng Chen
2022-09-20video_core: Generate mipmap texture by drawingFengChen
2022-08-31style: General style changes to match with the rest of the codebaseMorph
2022-08-25video_code: support rectangle textureFengChen
2022-07-29Add missed shader defines. Fixes Xenoblade Chronicles 3 booting with Vulkan.Kelebek1
2022-07-27chore: make yuzu REUSE compliantAndrea Pappacoda
2022-06-14Merge pull request #8383 from Morph1984/shadow-of-the-pastMai
2022-06-13general: fix compilation on GCC 12Liam
2022-06-13structured_control_flow: Remove constexpr Flow::Blocklat9nq
2022-06-13CMakeLists: Make variable shadowing a compile-time errorMorph
2022-05-14general: Avoid ambiguous format_to compilation errorsLioncash
2022-04-28GCC 12 fixesLiam
2022-04-23general: Convert source file copyright comments over to SPDXMorph
2022-04-07Merge pull request #8133 from liamwhite/gl-spv-cbufFernando S
2022-04-04shader_recompiler: Decrease indirect cbuf limit to match hardwareLiam
2022-04-02fix: typosAndrea Pappacoda
2022-04-01shader_compiler: support const buffer indirect addressing in GLSLLiam
2022-04-01shader_recompiler: support const buffer indirect addressing on OpenGL SPIR-VLiam
2022-03-27Merge pull request #8095 from bylaws/masterMai M
2022-03-23dead_code_elimination_pass: Remove unreachable Phi argumentsameerj
2022-03-22Include <bit> header when std::count{r,l}_zero is usedBilly Laws
2022-03-22shader_recompiler/dead_code_elimination: Add DeadBranchElimination passameerj
2022-03-21Merge pull request #8038 from liamwhite/exit-register-detectionAmeer J
2022-03-20general: Fix clang/gcc build errorsameerj
2022-03-20shader_recompiler: Reduce unused includesameerj
2022-03-18Address review commentsLiam
2022-03-18shader_recompiler/EXIT: skip render targets with no outputsLiam
2022-03-17shader_recompiler/EXIT: increment output register on failed enable testLiam
2022-03-17Address review commentsLiam
2022-03-17shader_recompiler: Use functions for indirect const buffer accessesLiam
2022-03-17Address review commentsLiam
2022-03-16shader_recompiler: Implement LDC.IS address modeLiam