Age | Commit message (Collapse) | Author |
|
... to common/logging/formatter.h
|
|
|
|
|
|
|
|
shaders: Add fixes for NVIDIA drivers 495+
|
|
|
|
some drivers have a bug bitwise converting floating point cbuf values to uint variables. This adds a workaround for these drivers to make all cbufs uint and convert to floating point as needed.
|
|
|
|
Works around an nvidia driver bug, where casting the integer attributes to float and back to an integer always returned 0.
|
|
Increase boost requirement to 1.78.0
|
|
|
|
|
|
GetAttribute expects an F32 result type at the IR level, this fixes the return value of attributes which were not returning an F32
|
|
|
|
|
|
|
|
|
|
|
|
shader_recompiler/backend: Minor organization and refactoring to reduce compile time overhead
|
|
emit_spirv.h is included in video_core, which was propagating further includes that video_core did not depend on.
|
|
|
|
|
|
|
|
|
|
|
|
|
|
make reaper more agressive on 4Gb GPUs.
|
|
|
|
|
|
|
|
Plus some code deduplication
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
Thanks for everything!
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|
|