Age | Commit message (Collapse) | Author | |
---|---|---|---|
2023-01-29 | Move to Clang Format 15 | Levi Behunin | |
Depends on https://github.com/yuzu-emu/build-environments/pull/69 clang-15 primary run | |||
2023-01-29 | Merge pull request #9699 from ameerj/texture-pass-desc | liamwhite | |
texture_pass: Fix texture descriptors comparisons | |||
2023-01-29 | Merge pull request #9698 from ameerj/texture-pass-handle | liamwhite | |
texture_pass: Refactor texture handle retrieval | |||
2023-01-29 | Merge pull request #9694 from ameerj/txq-mips | liamwhite | |
shader_recompiler: TXQ: Skip QueryLevels when possible | |||
2023-01-28 | texture_pass: Fix texture descriptors comparisons | ameerj | |
2023-01-28 | texture_pass: Refactor texture handle retrieval | ameerj | |
2023-01-28 | Merge pull request #9687 from ameerj/ogl-shader-ms | bunnei | |
glasm, glsl: Implement multisampled Image Fetch | |||
2023-01-28 | Merge pull request #9682 from ameerj/shader-s32 | bunnei | |
shader_recompiler: Remove S32 IR type | |||
2023-01-28 | shader_recompiler: TXQ: Skip QueryLevels when possible | ameerj | |
2023-01-28 | emit_glsl_image: Fix ImageFetch for MSAA textures | ameerj | |
2023-01-27 | glasm: Add MS sampler types | ameerj | |
2023-01-27 | glsl: Add MS sampler types | ameerj | |
2023-01-25 | shader_recompiler: Remove S32 IR type | ameerj | |
The frontend IR opcodes do not distinguish between signed and unsigned integer types. Fixes broken shaders when IR validation/graphics debugging is enabled for shaders that used BitCastS32F32 | |||
2023-01-23 | spirv: fix multisampled image fetch | Liam | |
2023-01-07 | Avoid OOB array access reading passthrough attr mask | Billy Laws | |
YFC 1.5 extended the size of the varying mask used to hold passthrough attrs without considering this | |||
2023-01-05 | Run clang-format | Billy Laws | |
2023-01-05 | shader_recompiler: Fix shuffle partitioning for >64 invoc-per-subgroup GPUs | Billy Laws | |
The existing implementation only supports 64 invoc-per-subgroup GPUs, and misbehaves on adreno when invocations need to be split into 4 emulated subgroups. | |||
2023-01-05 | shader_recompiler: Add support for lowering geometry passthrough | Billy Laws | |
Reuses most of the existing code for generating the gl_Layer passthrough. Fixes geometry in Nier: Automata on GPUs without HW passthrough support. | |||
2023-01-05 | shader_recompiler: Align SSBO offsets to meet host requirements | Billy Laws | |
We can take advantage of SSBO addresses being passed in a constant bufer to account for the extra alignment requirements in the shader itself. | |||
2023-01-05 | shader_recompiler: SPIRV: Only enable int64 feature when supported | Billy Laws | |
2023-01-05 | shader_recompiler: Add comparison operators to descriptor types | Billy Laws | |
2023-01-05 | Vulkan: Add a workaround for input_position on Adreno drivers | Billy Laws | |
Adreno drivers will crash compiling geometry shaders if the input position is not wrapped in a gl_in struct. | |||
2023-01-04 | Video_core: Address feedback | Fernando Sahmkow | |
2023-01-03 | ShaderCompiler: Inline driver specific constants. | Fernando Sahmkow | |
2023-01-01 | MacroHLE: Final cleanup and fixes. | Fernando Sahmkow | |
2023-01-01 | MacroHLE: Add OpenGL Support | Fernando Sahmkow | |
2023-01-01 | MacroHLE: Add HLE replacement for base vertex and base instance. | Fernando Sahmkow | |
2022-12-17 | Merge pull request #7450 from FernandoS27/ndc-vulkan | liamwhite | |
Vulkan: Add support for VK_EXT_depth_clip_control. | |||
2022-12-13 | Vulkan: Add support for VK_EXT_depth_clip_control. | FernandoS27 | |
2022-12-13 | spirv_emit_context: declare GroupNonUniform capability for ↵ | Liam | |
SubgroupLocalInvocationId | |||
2022-12-03 | Merge pull request #9300 from ameerj/pch | liamwhite | |
CMake: Use precompiled headers to improve compile times | |||
2022-12-03 | Merge pull request #9289 from liamwhite/fruit-company | liamwhite | |
general: fix compile for Apple Clang | |||
2022-12-02 | Merge pull request #9303 from liamwhite/new-vulkan-init | Matías Locatti | |
Vulkan: update initialization | |||
2022-12-01 | shader_recompiler: add gl_Layer translation GS for older hardware | Liam | |
2022-11-30 | CMake: Consolidate common PCH headers | ameerj | |
2022-11-29 | CMake: Use precompiled headers | ameerj | |
2022-11-29 | value.h: remove recursive include | ameerj | |
2022-11-27 | Vulkan: update initialization | Liam | |
Co-authored-by: bylaws <bylaws@users.noreply.github.com> | |||
2022-11-22 | general: fix compile for Apple Clang | Liam | |
2022-11-18 | spirv_emit_context: add missing flat decoration | Liam | |
2022-11-18 | Merge pull request #9253 from vonchenplus/attr_layer | liamwhite | |
shader: Implement miss attribute layer | |||
2022-11-17 | shader: Implement miss attribute layer | FengChen | |
2022-11-11 | Merge pull request #9167 from vonchenplus/tess | liamwhite | |
video_core: Fix few issues in Tess stage | |||
2022-11-11 | ir/texture_pass: Use host_info instead of querying Settings::values (#9176) | Morph | |
2022-11-07 | video_core: Fix few issues in Tess stage | FengChen | |
2022-11-04 | video_core: Fix SNORM texture buffer emulating error (#9001) | Feng Chen | |
2022-11-03 | Merge pull request #8858 from vonchenplus/mipmap | bunnei | |
video_core: Generate mipmap texture by drawing | |||
2022-10-25 | Revert "shader_recompiler/dead_code_elimination: Add DeadBranchElimination pass" | Feng Chen | |
2022-10-24 | Merge pull request #8873 from vonchenplus/fix_legacy_location_error | bunnei | |
video_core: Fix legacy to generic location unpaired | |||
2022-10-22 | CMakeLists: Disable C4100 and C4324 | Morph | |
Disabling C4100 is similar to -Wno-unused-parameter |