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path: root/src/shader_recompiler
AgeCommit message (Expand)Author
2023-12-22Merge pull request #12435 from liamwhite/type-checkFernando S
2023-12-21shader_recompiler: ensure derivatives for textureGrad are f32Liam
2023-12-21shader_recompiler: use float image operations on load/store when requiredLiam
2023-12-18shader_recompiler: use minimal clip distance arrayLiam
2023-12-18shader_recompiler: ignore clip distances beyond driver support levelLiam
2023-12-03Merge pull request #12196 from ameerj/glsl-cbuf-sizesliamwhite
2023-11-26GLSL: Prefer known used cbuf sizesAmeer J
2023-11-26Merge branch 'master' into ssbo-alignAmeer J
2023-11-19renderer_vulkan: ignore viewport stores on non-supporting driversLiam
2023-11-19Merge pull request #12066 from ameerj/nvidia-nsanityliamwhite
2023-11-18shader_recompiler: Fix spelling of "derivate" (#12067)Ameer J
2023-11-17shader_recompiler: add byteswap pattern workaround for NvidiaAmeer J
2023-10-31shader_recompiler: Align SSBO offsets in GlobalMemory functionsAmeer J
2023-10-31shader_recompiler: Align SSBO offsets to meet host requirementsAmeer J
2023-10-23Merge pull request #11847 from ameerj/glsl-shfl-fixliamwhite
2023-10-22emit_glsl_warp: Fix shfl_in_bounds conditionalAmeer J
2023-10-19Manually robust on Maxwell and earlierKelebek1
2023-10-02ci: fix new codespell errorsLiam
2023-09-22emit_spirv: fix incorrect use of descriptor index in image atomicsLiam
2023-09-14shader_recompiler: skip sampler for buffer textures (#11435)liamwhite
2023-09-10Merge pull request #11436 from liamwhite/bad-formatliamwhite
2023-09-06Merge pull request #11434 from danilaml/fix-warningsliamwhite
2023-09-03msvc: set warning level to /W4 globallyDanila Malyutin
2023-09-02shader_recompiler: always declare image format for image buffersLiam
2023-09-02Merge pull request #11383 from FernandoS27/are-you-a-wabbitliamwhite
2023-09-01shader_recompiler: fix emulation of 3D textureGradLiam
2023-08-27Shader Recompiler: Auto stub special registers and dump pipelines on exception.Fernando Sahmkow
2023-08-18Shader Recomnpiler: implement textuzreGrad 3D emulation constant propagationFernando Sahmkow
2023-08-03Fix shader dumps with nvdisasmKelebek1
2023-07-23ssa_rewrite_pass: use proper mapsLiam
2023-06-25shaders: Track local memory usageameerj
2023-06-25emit_glasm: Fix lmem size computationameerj
2023-06-22Remove memory allocations in some hot pathsKelebek1
2023-06-12Merge pull request #10699 from liamwhite/conditional-barrierMatías Locatti
2023-06-10shader_recompiler: translate f64 to f32 when unsupported on hostLiam
2023-06-10shader_recompiler: remove barriers in conditional control flow when device la...Liam
2023-06-03video_core: Enable support_descriptor_aliasing on Turnip, disable storage ato...bunnei
2023-06-03Avoid using VectorExtractDynamic for subgroup mask on Adreno GPUsBilly Laws
2023-06-03Implement scaled vertex buffer format emulationBilly Laws
2023-05-26shader_recompiler: fix copy-paste errorLiam
2023-05-11Fix Tears of the Kingdom flickering clouds and depths.Kelebek1
2023-04-30Define SampleMask as an arrayKelebek1
2023-04-08shader_recompiler: Use vector arithmetic rather than component-wise in ImageG...Wollnashorn
2023-04-08video_core: Enable ImageGather with subpixel offset on IntelWollnashorn
2023-04-08shader_recompiler: Add subpixel offset for correct rounding at `ImageGather`Wollnashorn
2023-03-12general: fix spelling mistakesLiam
2023-02-25buffer_cache: Add logic for non-NVN storage buffer trackingameerj
2023-02-19Merge pull request #9588 from liamwhite/bylaws-revertsliamwhite
2023-02-08glsl_emit_context: Remove redeclarations of gl_SampleID and gl_SampleMaskameerj
2023-02-04shader_recompiler/value.h: Remove lingering references to S32ameerj