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Mirror of the Citron emulator
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shader_recompiler
Age
Commit message (
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Author
2021-07-22
shader: Address feedback
FernandoS27
2021-07-22
shader: Add coarse derivatives
FernandoS27
2021-07-22
shader: Implement fine derivates constant propagation
FernandoS27
2021-07-22
shader: Implement SR_Y_DIRECTION
FernandoS27
2021-07-22
shader: Fix Phi node types
ReinUsesLisp
2021-07-22
shader: Fix memory barriers
ReinUsesLisp
2021-07-22
spirv: Fix implicit lod type
ReinUsesLisp
2021-07-22
spirv: Use explicit lods outside of fragment shaders
ReinUsesLisp
2021-07-22
spirv: Use ConstOffset instead of Offset when possible
ReinUsesLisp
2021-07-22
shader: Implement BFE and BFI CC
ameerj
Fix two bugs in BFI.
2021-07-22
shader: Implement SampleMask
ReinUsesLisp
2021-07-22
shader: Implement PIXLD.MY_INDEX
ReinUsesLisp
2021-07-22
spirv: Bitcast non-F32 output attributes to their type before store
ReinUsesLisp
2021-07-22
spirv: Implement ViewportMask with NV_viewport_array2
ReinUsesLisp
2021-07-22
spirv: Bitcast non-F32 attributes to F32
ReinUsesLisp
2021-07-22
shader: Implement PrimitiveId
ReinUsesLisp
2021-07-22
shader: Implement tessellation shaders, polygon mode and invocation id
ReinUsesLisp
2021-07-22
shader: Mark atomic instructions as writes
ReinUsesLisp
2021-07-22
spirv: Implement image buffers
ReinUsesLisp
2021-07-22
spirv: Implement Layer stores
ReinUsesLisp
2021-07-22
spirv: Fix alpha test
FernandoS27
2021-07-22
spirv: Fix non-atomic 64-bit store
ameerj
2021-07-22
spirv: Implement alpha test
ameerj
2021-07-22
shader: Implement transform feedbacks and define file format
ReinUsesLisp
2021-07-22
shader: Implement early Z tests
ReinUsesLisp
2021-07-22
shader: Document and relax cache control on surface instructions
ReinUsesLisp
2021-07-22
spirv: Rework storage buffers and shader memory
ReinUsesLisp
2021-07-22
shader: Fix fixed pipeline point size on geometry shaders
ReinUsesLisp
2021-07-22
shader: Add constant propagation for *&^| binary operations
ReinUsesLisp
2021-07-22
shader: Implement geometry shaders
ReinUsesLisp
2021-07-22
shader: Implement OUT
ReinUsesLisp
2021-07-22
internal_stage_buffer_entry_read: Remove pragma optimize off
lat9nq
2021-07-22
shader: Stub SR_INVOCATION_INFO
ReinUsesLisp
2021-07-22
shader: Stub ISBERD
ReinUsesLisp
2021-07-22
shader: Fix CC in I2I
ReinUsesLisp
2021-07-22
spirv: Define StorageImageWriteWithoutFormat capability when used
ReinUsesLisp
2021-07-22
shader: Simplify FLO and throw on CC
ReinUsesLisp
2021-07-22
shader: Mark blocks with no end branch as unreachable
ReinUsesLisp
2021-07-22
shader: Implement LOP CC
ReinUsesLisp
2021-07-22
shader: Implement SR_THREAD_KILL
ReinUsesLisp
2021-07-22
shader: Apply sign bit in FCMP (imm)
ReinUsesLisp
2021-07-22
shader: Implement ATOM/S and RED
ameerj
2021-07-22
spirv: Move phi node patching to a separate function
ReinUsesLisp
2021-07-22
spirv: Guard against typeless image reads on unsupported devices
ReinUsesLisp
2021-07-22
shader: Move LaneId to the warp emission file and fix AMD
ReinUsesLisp
2021-07-22
spirv: Fix forward declarations on phi nodes
ReinUsesLisp
2021-07-22
shader: Mark ImageWrite with side effects
ReinUsesLisp
2021-07-22
shader: Implement CC for ISET, FSET, PSET, CSET, and DSET
FernandoS27
Throw when other instructions are missing CC.
2021-07-22
shader: Remove outdated comment in F2I
ReinUsesLisp
2021-07-22
shader: Implement SULD and SUST
ReinUsesLisp
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