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path: root/src/shader_recompiler
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2023-01-05Run clang-formatBilly Laws
2023-01-05shader_recompiler: Fix shuffle partitioning for >64 invoc-per-subgroup GPUsBilly Laws
The existing implementation only supports 64 invoc-per-subgroup GPUs, and misbehaves on adreno when invocations need to be split into 4 emulated subgroups.
2023-01-05shader_recompiler: Add support for lowering geometry passthroughBilly Laws
Reuses most of the existing code for generating the gl_Layer passthrough. Fixes geometry in Nier: Automata on GPUs without HW passthrough support.
2023-01-05shader_recompiler: Align SSBO offsets to meet host requirementsBilly Laws
We can take advantage of SSBO addresses being passed in a constant bufer to account for the extra alignment requirements in the shader itself.
2023-01-05shader_recompiler: SPIRV: Only enable int64 feature when supportedBilly Laws
2023-01-05shader_recompiler: Add comparison operators to descriptor typesBilly Laws
2023-01-05Vulkan: Add a workaround for input_position on Adreno driversBilly Laws
Adreno drivers will crash compiling geometry shaders if the input position is not wrapped in a gl_in struct.
2023-01-04Video_core: Address feedbackFernando Sahmkow
2023-01-03ShaderCompiler: Inline driver specific constants.Fernando Sahmkow
2023-01-01MacroHLE: Final cleanup and fixes.Fernando Sahmkow
2023-01-01MacroHLE: Add OpenGL SupportFernando Sahmkow
2023-01-01MacroHLE: Add HLE replacement for base vertex and base instance.Fernando Sahmkow
2022-12-17Merge pull request #7450 from FernandoS27/ndc-vulkanliamwhite
Vulkan: Add support for VK_EXT_depth_clip_control.
2022-12-13Vulkan: Add support for VK_EXT_depth_clip_control.FernandoS27
2022-12-13spirv_emit_context: declare GroupNonUniform capability for ↵Liam
SubgroupLocalInvocationId
2022-12-03Merge pull request #9300 from ameerj/pchliamwhite
CMake: Use precompiled headers to improve compile times
2022-12-03Merge pull request #9289 from liamwhite/fruit-companyliamwhite
general: fix compile for Apple Clang
2022-12-02Merge pull request #9303 from liamwhite/new-vulkan-initMatías Locatti
Vulkan: update initialization
2022-12-01shader_recompiler: add gl_Layer translation GS for older hardwareLiam
2022-11-30CMake: Consolidate common PCH headersameerj
2022-11-29CMake: Use precompiled headersameerj
2022-11-29value.h: remove recursive includeameerj
2022-11-27Vulkan: update initializationLiam
Co-authored-by: bylaws <bylaws@users.noreply.github.com>
2022-11-22general: fix compile for Apple ClangLiam
2022-11-18spirv_emit_context: add missing flat decorationLiam
2022-11-18Merge pull request #9253 from vonchenplus/attr_layerliamwhite
shader: Implement miss attribute layer
2022-11-17shader: Implement miss attribute layerFengChen
2022-11-11Merge pull request #9167 from vonchenplus/tessliamwhite
video_core: Fix few issues in Tess stage
2022-11-11ir/texture_pass: Use host_info instead of querying Settings::values (#9176)Morph
2022-11-07video_core: Fix few issues in Tess stageFengChen
2022-11-04video_core: Fix SNORM texture buffer emulating error (#9001)Feng Chen
2022-11-03Merge pull request #8858 from vonchenplus/mipmapbunnei
video_core: Generate mipmap texture by drawing
2022-10-25Revert "shader_recompiler/dead_code_elimination: Add DeadBranchElimination pass"Feng Chen
2022-10-24Merge pull request #8873 from vonchenplus/fix_legacy_location_errorbunnei
video_core: Fix legacy to generic location unpaired
2022-10-22CMakeLists: Disable C4100 and C4324Morph
Disabling C4100 is similar to -Wno-unused-parameter
2022-10-22CMakeLists: Remove redundant warningsMorph
These warnings are already included in /W3.
2022-10-22CMakeLists: Treat MSVC warnings as errorsMorph
2022-10-22general: Enforce C4800 everywhere except in video_coreMorph
2022-10-22CMakeLists: Remove all redundant warningsMorph
These are already explicitly or implicitly set in src/CMakeLists.txt
2022-10-17Address feedbackFengChen
2022-10-06General: Fix compilation for GCCLiam White
2022-10-06Shader Decompiler: implement better tracking for Vulkan samplers.Fernando Sahmkow
2022-10-06Shader Decompiler: Check for shift when deriving composite samplers.Fernando Sahmkow
2022-10-06Shader Decompiler: Fix dangerous behavior of invalid iterator insertion.Fernando Sahmkow
2022-10-02shader_recompiler: add extended LDC to GLASM backendLiam
2022-09-23chore: fix some typosAndrea Pappacoda
Fix some typos reported by Lintian
2022-09-20video_core: Fix legacy to generic location unpairedFengChen
2022-09-20Merge branch 'master' into mipmapFeng Chen
2022-09-20video_core: Generate mipmap texture by drawingFengChen
2022-08-31style: General style changes to match with the rest of the codebaseMorph