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2021-07-22glsl: Implement Load/WriteGlobalameerj
along with some other misc changes and fixes
2021-07-22glsl: Implement Imagesameerj
2021-07-22glsl: skip gl_ViewportIndex write if device does not support itameerj
2021-07-22glsl: Implement transform feedbackameerj
2021-07-22glsl: Yet another gl_ViewportIndex fix attemptameerj
2021-07-22glsl: Add gl_ViewportIndex out attributeameerj
2021-07-22emit_glsl_context_get_set: Remove unused functionlat9nq
2021-07-22glsl: Fix precise variable declarationameerj
and add some more separation in the shader for better debugability when dumped
2021-07-22glsl: Implement tessellation shadersameerj
2021-07-22glsl: Implement ImageGradient and other texture function variantsameerj
2021-07-22glsl: Fix atomic SSBO offsetsameerj
and implement misc getters
2021-07-22glsl: Implement geometry shadersameerj
2021-07-22glsl: Use NotImplemented macro with function name outputameerj
2021-07-22glsl: Implement gl_ViewportIndexameerj
SSBU now working
2021-07-22glsl: SHFL fix and prefer shift operations over divide in glsl shaderameerj
2021-07-22glsl: Implement precise fp variable allocationameerj
2021-07-22HACK glsl: Write defaults to unused generic attributesameerj
2021-07-22glsl: Fix ssbo indexing and name shadowing between shader stagesameerj
2021-07-22glsl: implement set clip distanceameerj
and missed a diff in emit_glsl relating to var alloc ref counting
2021-07-22glsl: Rework var alloc to not assign unused resultsameerj
2021-07-22glsl: Rework variable allocator to allow for variable reuseameerj
2021-07-22glsl: Fix ATOM and implement ATOMSameerj
2021-07-22glsl: Use gl_SubGroupInvocationARBameerj
2021-07-22glsl: Implement VOTE for subgroup size potentially largerameerj
2021-07-22glsl: Implement VOTEameerj
2021-07-22glsl: Implement ST{LS}ameerj
2021-07-22glsl: Implement more instructions used by SMOameerj
2021-07-22glsl: Implement more instructions used by SMOameerj
2021-07-22glsl: Fix GetAttribute return valuesameerj
fixes font rendering issues as these were used to index into the ssbos
2021-07-22glsl: minor cleanupameerj
2021-07-22glsl: Fix and implement rest of cbuf accessameerj
2021-07-22glsl: Implement TXQ and other misc changesameerj
2021-07-22glsl: TLD4 implementationameerj
2021-07-22glsl: Implement TLD instructionameerj
2021-07-22glsl: Implement TEXSameerj
2021-07-22glsl: Cleanup texture functionsameerj
2021-07-22shader_recompiler: GCC fixeslat9nq
2021-07-22glsl: Implement TEX depth functionsameerj
2021-07-22glsl: Implement TEX ImageSample functionsameerj
2021-07-22glsl: Rework Shuffle emit instructions to align with SPIR-Vameerj
2021-07-22glsl: Better Storage access and wip warpsameerj
2021-07-22glsl: Fix integer conversions, implement clamp CCameerj
2021-07-22glsl: Implement IADD CCameerj
2021-07-22glsl: SSBO access fixes and wip SampleExplicitLod implementation.ameerj
2021-07-22glsl: WIP var forward declarationameerj
to fix Loop control flow.
2021-07-22glsl: Fix bindings, add some CC opsameerj
2021-07-22glsl: remove unused headersameerj
2021-07-22glsl: Implement derivatives and YDirectionameerj
plus some other misc additions/changed
2021-07-22glsl: Fix non-immediate buffer accessameerj
and many other misc implementations
2021-07-22glsl: textures wipameerj