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2021-07-22shader: Implement D3D samplersReinUsesLisp
2021-07-22shader: Add constant propagation for arithmetic right shiftsReinUsesLisp
2021-07-22shader: Simplify code for local memoryReinUsesLisp
2021-07-22shader: Add NVN storage buffer fallbacksReinUsesLisp
When we can't track the SSBO origin of a global memory instruction, leave it as a global memory operation and assume these pointers are in the NVN storage buffer slots, then apply a linear search in the shader's runtime.
2021-07-22spirv: Fix ViewportMaskReinUsesLisp
2021-07-22spirv: Replace Constant/ConstantComposite with Const helperameerj
2021-07-22shader: Address feedbackFernandoS27
2021-07-22shader: Implement F2F (Imm)FernandoS27
2021-07-22shader: Implement IADD3.CC/.XFernandoS27
2021-07-22shader: Address feedbackFernandoS27
2021-07-22shader: Add coarse derivativesFernandoS27
2021-07-22shader: Implement fine derivates constant propagationFernandoS27
2021-07-22shader: Implement SR_Y_DIRECTIONFernandoS27
2021-07-22shader: Fix Phi node typesReinUsesLisp
2021-07-22shader: Fix memory barriersReinUsesLisp
2021-07-22spirv: Fix implicit lod typeReinUsesLisp
2021-07-22spirv: Use explicit lods outside of fragment shadersReinUsesLisp
2021-07-22spirv: Use ConstOffset instead of Offset when possibleReinUsesLisp
2021-07-22shader: Implement BFE and BFI CCameerj
Fix two bugs in BFI.
2021-07-22shader: Implement SampleMaskReinUsesLisp
2021-07-22shader: Implement PIXLD.MY_INDEXReinUsesLisp
2021-07-22spirv: Bitcast non-F32 output attributes to their type before storeReinUsesLisp
2021-07-22spirv: Implement ViewportMask with NV_viewport_array2ReinUsesLisp
2021-07-22spirv: Bitcast non-F32 attributes to F32ReinUsesLisp
2021-07-22shader: Implement PrimitiveIdReinUsesLisp
2021-07-22shader: Implement tessellation shaders, polygon mode and invocation idReinUsesLisp
2021-07-22shader: Mark atomic instructions as writesReinUsesLisp
2021-07-22spirv: Implement image buffersReinUsesLisp
2021-07-22spirv: Implement Layer storesReinUsesLisp
2021-07-22spirv: Fix alpha testFernandoS27
2021-07-22spirv: Fix non-atomic 64-bit storeameerj
2021-07-22spirv: Implement alpha testameerj
2021-07-22shader: Implement transform feedbacks and define file formatReinUsesLisp
2021-07-22shader: Implement early Z testsReinUsesLisp
2021-07-22shader: Document and relax cache control on surface instructionsReinUsesLisp
2021-07-22spirv: Rework storage buffers and shader memoryReinUsesLisp
2021-07-22shader: Fix fixed pipeline point size on geometry shadersReinUsesLisp
2021-07-22shader: Add constant propagation for *&^| binary operationsReinUsesLisp
2021-07-22shader: Implement geometry shadersReinUsesLisp
2021-07-22shader: Implement OUTReinUsesLisp
2021-07-22internal_stage_buffer_entry_read: Remove pragma optimize offlat9nq
2021-07-22shader: Stub SR_INVOCATION_INFOReinUsesLisp
2021-07-22shader: Stub ISBERDReinUsesLisp
2021-07-22shader: Fix CC in I2IReinUsesLisp
2021-07-22spirv: Define StorageImageWriteWithoutFormat capability when usedReinUsesLisp
2021-07-22shader: Simplify FLO and throw on CCReinUsesLisp
2021-07-22shader: Mark blocks with no end branch as unreachableReinUsesLisp
2021-07-22shader: Implement LOP CCReinUsesLisp
2021-07-22shader: Implement SR_THREAD_KILLReinUsesLisp
2021-07-22shader: Apply sign bit in FCMP (imm)ReinUsesLisp