summaryrefslogtreecommitdiff
path: root/src/shader_recompiler
AgeCommit message (Collapse)Author
2021-07-22shader: Fix dependency on identity removal passReinUsesLisp
2021-07-22shader: Fix constant propagation to use reverse post orderReinUsesLisp
2021-07-22shader: Implement LDG .U.128 as .128ReinUsesLisp
2021-07-22shader: Unroll "using enum" for opcode declarationsReinUsesLisp
2021-07-22spirv: Remove unnecesary variable for clip distancesReinUsesLisp
2021-07-22shader: Implement ClipDistanceFernandoS27
2021-07-22shader: Fix TXDFernandoS27
2021-07-22shader: Address feedbackFernandoS27
2021-07-22shader: Always pass a lod for TexelFetchReinUsesLisp
2021-07-22shader: Implement TXDFernandoS27
2021-07-22shader: Implement ImageGradientFernandoS27
2021-07-22shader: Implement TMML partiallyFernandoS27
2021-07-22shader,spirv: Implement ImageQueryLod.FernandoS27
2021-07-22shader: Implement TLDSFernandoS27
2021-07-22shader: Implement TLDFernandoS27
2021-07-22spirv: Add fixed pipeline point sizeReinUsesLisp
2021-07-22shader: Add PointCoord attributeFernandoS27
2021-07-22shader: Add PointSize attributeameerj
2021-07-22shader: Store type of phi nodes in flagsReinUsesLisp
This is needed because pseudo-instructions where invalidated.
2021-07-22shader: Fix indirect branches to scheduler instructionsReinUsesLisp
2021-07-22spirv: Fix default output attribute initializationReinUsesLisp
2021-07-22shader: Add missing new linesReinUsesLisp
2021-07-22shader: Implement FSWZADDameerj
2021-07-22shader: Implement BRXFernandoS27
2021-07-22shader: Fix alignment checks on RZReinUsesLisp
2021-07-22shader: Implement I2I CCameerj
2021-07-22shader: Implement I2I SATameerj
2021-07-22shader: Fix ISCADD logic for PO/CCameerj
2021-07-22shader: Implement LDS, STS, LDL, and STS and use SPIR-V 1.4 when availableReinUsesLisp
2021-07-22shader: Implement ISCADD CCameerj
2021-07-22shader: Implement VMAD, VMNMX, VSETPameerj
2021-07-22shader: Add missing I2I exception when CC is usedReinUsesLisp
2021-07-22shader: Better interpolation and disabled attributes supportReinUsesLisp
2021-07-22spirv: Remove dependencies on Environment when generating SPIR-VReinUsesLisp
2021-07-22shader: Implement front faceReinUsesLisp
2021-07-22shader: Fix structured control flow on KIL instructionsReinUsesLisp
This could potentially leave unvisited blocks, leading to illegal phi nodes.
2021-07-22shader: Fix TXQFernandoS27
2021-07-22shader: Implement TXQ and fix FragDepthReinUsesLisp
2021-07-22shader: Refactor PTP and other minor changesReinUsesLisp
2021-07-22shader: Add IR opcode for ImageFetchFernandoS27
2021-07-22shader: Implement TLD4.PTPFernandoS27
2021-07-22shader: Fix Array Indices in TEX/TLD4FernandoS27
2021-07-22shader: Implement FragDepthFernandoS27
2021-07-22shader: Implement TLD4S.FernandoS27
2021-07-22shader: Implement TLD4 and TLD4_BFernandoS27
2021-07-22shader: Implement SHFLameerj
2021-07-22shader: Track first bindless argument instead of the instruction itselfReinUsesLisp
2021-07-22shader: Properly insert Prologue instructionReinUsesLisp
2021-07-22shader: Minor style nitsReinUsesLisp
2021-07-22shader: Fix F2IFernandoS27