Age | Commit message (Collapse) | Author | |
---|---|---|---|
2017-02-12 | VideoCore: Move software rasterizer files to sub-directory | Yuri Kunde Schlesner | |
2017-02-09 | VideoCore: Split regs.h inclusions | Yuri Kunde Schlesner | |
2017-02-04 | VideoCore: Move Regs to its own file | Yuri Kunde Schlesner | |
2017-02-04 | VideoCore: Split rasterizer regs from Regs struct | Yuri Kunde Schlesner | |
2017-01-29 | VideoCore: Extract swrast-specific data from OutputVertex | Yuri Kunde Schlesner | |
2016-09-21 | Use negative priorities to avoid special-casing the self-include | Yuri Kunde Schlesner | |
2016-09-21 | Remove empty newlines in #include blocks. | Emmanuel Gil Peyrot | |
This makes clang-format useful on those. Also add a bunch of forgotten transitive includes, which otherwise prevented compilation. | |||
2016-09-18 | Manually tweak source formatting and then re-run clang-format | Yuri Kunde Schlesner | |
2016-09-18 | Sources: Run clang-format on everything. | Emmanuel Gil Peyrot | |
2016-05-10 | Pica: Implement W-Buffer in SW rasterizer | Jannik Vogel | |
2016-04-30 | VideoCore: Run include-what-you-use and fix most includes. | Emmanuel Gil Peyrot | |
2016-03-02 | Add immediate mode vertex submission | Dwayne Slater | |
2016-02-05 | pica_types: Replace float24/20/16 with a template class. | bunnei | |
2016-02-05 | pica: Implement decoding of basic fragment lighting components. | bunnei | |
- Diffuse - Distance attenuation - float16/float20 types - Vertex Shader 'view' output | |||
2015-12-07 | VideoCore: Unify interface to OpenGL and SW rasterizers | Yuri Kunde Schlesner | |
This removes explicit checks sprinkled all over the codebase to instead just have the SW rasterizer expose an implementation with no-ops for most operations. | |||
2015-09-11 | video_core: Reorganize headers | Lioncash | |
2015-08-15 | Shader: Move shader code to its own subdirectory, "shader". | bunnei | |
2015-08-15 | GPU: Refactor "VertexShader" namespace to "Shader". | bunnei | |
- Also renames "vertex_shader.*" to "shader_interpreter.*" | |||
2015-07-15 | Pica/Clipper: Output proper number of triangles in debugging logs. | Tony Wasserka | |
2015-06-26 | VideoCore: Fix floating point warning | zawata | |
2015-05-22 | Pica: Create 'State' structure and move state memory there. | bunnei | |
2015-02-18 | Pica: Cleanup clipping code and change screenspace z to range from -1..0. | Tony Wasserka | |
The change in depth range seems to reflect better to what applications are expecting, and makes for cleaner code overall (hence is more likely to reflect hardware behavior). | |||
2014-12-29 | Rasterizer: Pre-divide vertex attributes by W | Yuri Kunde Schlesner | |
Execute the division-by-W for perspective-correct interpolation of values in the clipper, moving them out of the rasterization inner loop. | |||
2014-12-29 | Clipper: Compact buffers on each clipping pass | Yuri Kunde Schlesner | |
Use a new buffer management scheme in the clipper that allows using a bounded minimal amount of buffer space. Even though it copies more data it is still slightly faster likely due to using less cache. | |||
2014-12-29 | Clipper: Avoid dynamic allocations | Yuri Kunde Schlesner | |
The triangle clipper was allocating its temporary input, output and work buffers using a std::vector. Since this is a hot path, it's desirable to use stack allocation instead. | |||
2014-12-20 | License change | purpasmart96 | |
2014-12-13 | Convert old logging calls to new logging macros | Yuri Kunde Schlesner | |
2014-11-14 | Fix two format strings. | Lioncash | |
2014-10-29 | Fix some warnings | Sean | |
2014-10-07 | Fix warnings in video_core | Lioncash | |
2014-08-26 | VideoCore: Fixes rendering issues on Qt and corrects framebuffer output size. | bunnei | |
2014-08-12 | Pica: Add basic rasterizer. | Tony Wasserka | |
2014-08-12 | Pica: Add triangle clipper. | Tony Wasserka | |