index
:
Citron
master
Mirror of the Citron emulator
silvan
summary
refs
log
tree
commit
diff
log msg
author
committer
range
path:
root
/
src
/
video_core
/
engines
Age
Commit message (
Expand
)
Author
2018-10-22
Added Saturation to FMUL32I
FernandoS27
2018-10-22
Fixed FSETP and FSET
FernandoS27
2018-10-19
Merge pull request #1501 from ReinUsesLisp/half-float
bunnei
2018-10-18
GPU: Improved implementation of maxwell DMA (Subv).
bunnei
2018-10-18
GPU: Invalidate destination address of kepler_memory writes.
bunnei
2018-10-18
fermi_2d: Add support for more accurate surface copies.
bunnei
2018-10-17
Implement 3D Textures
FernandoS27
2018-10-15
shader_bytecode: Add Control Code enum 0xf
ReinUsesLisp
2018-10-15
gl_shader_decompiler: Implement HSET2_R
ReinUsesLisp
2018-10-15
gl_shader_decompiler: Implement HSETP2_R
ReinUsesLisp
2018-10-15
gl_shader_decompiler: Implement HFMA2 instructions
ReinUsesLisp
2018-10-15
gl_shader_decompiler: Implement HADD2_IMM and HMUL2_IMM
ReinUsesLisp
2018-10-15
gl_shader_decompiler: Implement non-immediate HADD2 and HMUL2 instructions
ReinUsesLisp
2018-10-15
gl_shader_decompiler: Setup base for half float unpacking and setting
ReinUsesLisp
2018-10-13
Propagate depth and depth_block on modules using decoders
FernandoS27
2018-10-11
gl_shader_decompiler: Implement VMAD
ReinUsesLisp
2018-10-10
Merge pull request #1458 from FernandoS27/fix-render-target-block-settings
bunnei
2018-10-10
Merge pull request #1460 from FernandoS27/scissor_test
bunnei
2018-10-09
Add memory Layout to Render Targets and Depth Buffers
FernandoS27
2018-10-09
Fixed block height settings for RenderTargets and Depth Buffers, and added bl...
FernandoS27
2018-10-08
Assert Scissor tests
FernandoS27
2018-10-07
gl_shader_decompiler: Implement geometry shaders
ReinUsesLisp
2018-10-06
fermi_2d: Implement simple copies with AccelerateSurfaceCopy.
bunnei
2018-10-04
gl_rasterizer: Implement quads topology
ReinUsesLisp
2018-09-29
Merge pull request #1411 from ReinUsesLisp/point-size
bunnei
2018-09-28
video_core: Implement point_size and add point state sync
ReinUsesLisp
2018-09-28
gl_state: Pack sampler bindings into a single ARB_multi_bind
ReinUsesLisp
2018-09-25
video_core: Add asserts for CS, TFB and alpha testing
ReinUsesLisp
2018-09-21
shader_bytecode: Lay out the Ipa-related enums better
Lioncash
2018-09-21
shader_bytecode: Make operator== and operator!= of IpaMode const qualified
Lioncash
2018-09-18
Merge pull request #1279 from FernandoS27/csetp
bunnei
2018-09-18
Merge pull request #1299 from FernandoS27/texture-sanatize
bunnei
2018-09-17
Merge pull request #1290 from FernandoS27/shader-header
bunnei
2018-09-17
Implemented I2I.CC on the NEU control code, used by SMO
FernandoS27
2018-09-17
Implemented CSETP
FernandoS27
2018-09-17
Implemented Control Codes
FernandoS27
2018-09-17
Added texture misc modes to texture instructions
FernandoS27
2018-09-17
Merge pull request #1326 from FearlessTobi/port-4182
bunnei
2018-09-15
Merge pull request #1273 from Subv/ld_sizes
bunnei
2018-09-15
Merge pull request #1271 from Subv/kepler_engine
bunnei
2018-09-15
Shaders: Implemented multiple-word loads and stores to and from attribute mem...
Subv
2018-09-15
Port #4182 from Citra: "Prefix all size_t with std::"
fearlessTobi
2018-09-12
Merge pull request #1263 from FernandoS27/tex-mode
bunnei
2018-09-12
GPU: Basic implementation of the Kepler Inline Memory engine (p2mf).
Subv
2018-09-12
Implemented Texture Processing Modes
FernandoS27
2018-09-11
Implemented encodings for LEA and PSET
FernandoS27
2018-09-11
Replace old FragmentHeader for the new Header
FernandoS27
2018-09-11
Implemented (Partialy) Shader Header
FernandoS27
2018-09-10
rasterizer: Drop unused handler.
Markus Wick
2018-09-09
gl_rasterizer: Implement multiple color attachments.
bunnei
[next]