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path: root/src/video_core/engines
AgeCommit message (Expand)Author
2020-03-30shader_decode: merge GlobalAtomicOp to AtomicOpnamkazy
2020-03-27engines/const_buffer_engine_interface: Store image format typeReinUsesLisp
2020-03-25Merge pull request #3520 from ReinUsesLisp/legacy-varyingsbunnei
2020-03-22apply replay logic to all writes. remove replay from MacroInterpreter::Send (...namkazy
2020-03-22maxwell_3d: change declaration ordernamkazy
2020-03-22maxwell_3d: init shadow_statenamkazy
2020-03-22maxwell_3d: this seem more correct.namkazy
2020-03-22maxwell_3d: update comments for shadow ram usagenamkazy
2020-03-22maxwell_3d: track shadow ram ctrl and hw reg valueNguyen Dac Nam
2020-03-22maxwell_3d: implement MME shadow RAMNguyen Dac Nam
2020-03-18kepler_compute: Remove unused variablesReinUsesLisp
2020-03-15Merge pull request #3502 from namkazt/patch-3Rodrigo Locatti
2020-03-15shader/shader_ir: Track usage in input attribute and of legacy varyingsReinUsesLisp
2020-03-13maxwell_3d: Add padding words to XFB entriesReinUsesLisp
2020-03-13gl_rasterizer: Implement transform feedback bindingsReinUsesLisp
2020-03-13Merge branch 'master' into shader-purgeRodrigo Locatti
2020-03-13shader_bytecode: update BFE instructions struct.Nguyen Dac Nam
2020-03-09gl_rasterizer: Implement polygon modes and fill rectanglesReinUsesLisp
2020-03-09engines/maxwell_3d: Add TFB registers and store them in shader registryReinUsesLisp
2020-03-09const_buffer_engine_interface: Store component typesReinUsesLisp
2020-02-28state_tracker: Remove type traits with named structuresReinUsesLisp
2020-02-28maxwell_3d: Use two tables instead of three for dirty flagsReinUsesLisp
2020-02-28maxwell_3d: Change write dirty flags to a bitsetReinUsesLisp
2020-02-28maxwell_3d: Flatten cull and front face registersReinUsesLisp
2020-02-28video_core: Reintroduce dirty flags infrastructureReinUsesLisp
2020-02-28gl_state: Remove clip distances trackingReinUsesLisp
2020-02-28gl_state: Remove viewport and depth range trackingReinUsesLisp
2020-02-28gl_rasterizer: Remove dirty flagsReinUsesLisp
2020-02-24Merge pull request #3425 from ReinUsesLisp/layered-framebufferbunnei
2020-02-19Merge pull request #3414 from ReinUsesLisp/maxwell-3d-drawbunnei
2020-02-18Merge pull request #3409 from ReinUsesLisp/host-queriesFernando Sahmkow
2020-02-16texture_cache: Implement layered framebuffer attachmentsReinUsesLisp
2020-02-14maxwell_3d: Unify draw methodsReinUsesLisp
2020-02-14gl_query_cache: Optimize query cacheReinUsesLisp
2020-02-14gl_query_cache: Implement host queries using a deferred cacheReinUsesLisp
2020-02-14maxwell_3d: Slow implementation of passed samples (query 21)ReinUsesLisp
2020-02-14Merge pull request #3379 from ReinUsesLisp/cbuf-offsetbunnei
2020-02-13Merge pull request #3395 from FernandoS27/queriesbunnei
2020-02-13GPU: Address Feedback.Fernando Sahmkow
2020-02-11Merge pull request #3376 from ReinUsesLisp/point-spritebunnei
2020-02-10GPU: Implement GPU Clock correctly.Fernando Sahmkow
2020-02-10Maxwell3D: Correct query reporting.Fernando Sahmkow
2020-02-09Merge pull request #3372 from ReinUsesLisp/fix-back-stencilbunnei
2020-02-07Merge pull request #3369 from ReinUsesLisp/shfbunnei
2020-02-05shader/decode: Fix constant buffer offsetsReinUsesLisp
2020-02-04Merge pull request #3357 from ReinUsesLisp/bfi-rcbunnei
2020-02-04gl_rasterizer: Implement GL_POINT_SPRITEReinUsesLisp
2020-02-04Merge pull request #3356 from ReinUsesLisp/fcmpbunnei
2020-02-02maxwell_3d: Fix stencil back maskReinUsesLisp
2020-02-01Merge pull request #3282 from FernandoS27/indexed-samplersbunnei