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Mirror of the Citron emulator
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Author
2020-03-30
shader_decode: merge GlobalAtomicOp to AtomicOp
namkazy
2020-03-27
engines/const_buffer_engine_interface: Store image format type
ReinUsesLisp
2020-03-25
Merge pull request #3520 from ReinUsesLisp/legacy-varyings
bunnei
2020-03-22
apply replay logic to all writes. remove replay from MacroInterpreter::Send (...
namkazy
2020-03-22
maxwell_3d: change declaration order
namkazy
2020-03-22
maxwell_3d: init shadow_state
namkazy
2020-03-22
maxwell_3d: this seem more correct.
namkazy
2020-03-22
maxwell_3d: update comments for shadow ram usage
namkazy
2020-03-22
maxwell_3d: track shadow ram ctrl and hw reg value
Nguyen Dac Nam
2020-03-22
maxwell_3d: implement MME shadow RAM
Nguyen Dac Nam
2020-03-18
kepler_compute: Remove unused variables
ReinUsesLisp
2020-03-15
Merge pull request #3502 from namkazt/patch-3
Rodrigo Locatti
2020-03-15
shader/shader_ir: Track usage in input attribute and of legacy varyings
ReinUsesLisp
2020-03-13
maxwell_3d: Add padding words to XFB entries
ReinUsesLisp
2020-03-13
gl_rasterizer: Implement transform feedback bindings
ReinUsesLisp
2020-03-13
Merge branch 'master' into shader-purge
Rodrigo Locatti
2020-03-13
shader_bytecode: update BFE instructions struct.
Nguyen Dac Nam
2020-03-09
gl_rasterizer: Implement polygon modes and fill rectangles
ReinUsesLisp
2020-03-09
engines/maxwell_3d: Add TFB registers and store them in shader registry
ReinUsesLisp
2020-03-09
const_buffer_engine_interface: Store component types
ReinUsesLisp
2020-02-28
state_tracker: Remove type traits with named structures
ReinUsesLisp
2020-02-28
maxwell_3d: Use two tables instead of three for dirty flags
ReinUsesLisp
2020-02-28
maxwell_3d: Change write dirty flags to a bitset
ReinUsesLisp
2020-02-28
maxwell_3d: Flatten cull and front face registers
ReinUsesLisp
2020-02-28
video_core: Reintroduce dirty flags infrastructure
ReinUsesLisp
2020-02-28
gl_state: Remove clip distances tracking
ReinUsesLisp
2020-02-28
gl_state: Remove viewport and depth range tracking
ReinUsesLisp
2020-02-28
gl_rasterizer: Remove dirty flags
ReinUsesLisp
2020-02-24
Merge pull request #3425 from ReinUsesLisp/layered-framebuffer
bunnei
2020-02-19
Merge pull request #3414 from ReinUsesLisp/maxwell-3d-draw
bunnei
2020-02-18
Merge pull request #3409 from ReinUsesLisp/host-queries
Fernando Sahmkow
2020-02-16
texture_cache: Implement layered framebuffer attachments
ReinUsesLisp
2020-02-14
maxwell_3d: Unify draw methods
ReinUsesLisp
2020-02-14
gl_query_cache: Optimize query cache
ReinUsesLisp
2020-02-14
gl_query_cache: Implement host queries using a deferred cache
ReinUsesLisp
2020-02-14
maxwell_3d: Slow implementation of passed samples (query 21)
ReinUsesLisp
2020-02-14
Merge pull request #3379 from ReinUsesLisp/cbuf-offset
bunnei
2020-02-13
Merge pull request #3395 from FernandoS27/queries
bunnei
2020-02-13
GPU: Address Feedback.
Fernando Sahmkow
2020-02-11
Merge pull request #3376 from ReinUsesLisp/point-sprite
bunnei
2020-02-10
GPU: Implement GPU Clock correctly.
Fernando Sahmkow
2020-02-10
Maxwell3D: Correct query reporting.
Fernando Sahmkow
2020-02-09
Merge pull request #3372 from ReinUsesLisp/fix-back-stencil
bunnei
2020-02-07
Merge pull request #3369 from ReinUsesLisp/shf
bunnei
2020-02-05
shader/decode: Fix constant buffer offsets
ReinUsesLisp
2020-02-04
Merge pull request #3357 from ReinUsesLisp/bfi-rc
bunnei
2020-02-04
gl_rasterizer: Implement GL_POINT_SPRITE
ReinUsesLisp
2020-02-04
Merge pull request #3356 from ReinUsesLisp/fcmp
bunnei
2020-02-02
maxwell_3d: Fix stencil back mask
ReinUsesLisp
2020-02-01
Merge pull request #3282 from FernandoS27/indexed-samplers
bunnei
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