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path: root/src/video_core/engines
AgeCommit message (Expand)Author
2021-07-22vulkan: Use VK_EXT_provoking_vertex when availableReinUsesLisp
2021-07-22DMA: Restrict optimised path for BlockToLinear further.FernandoS27
2021-07-22shader: Primitive Vulkan integrationReinUsesLisp
2021-07-22shader: Remove old shader managementReinUsesLisp
2021-07-15Buffer cache: Fixes, Clang and Feedback.Fernando Sahmkow
2021-07-14DMAEngine: Revert flushing from Pitch to BlpockLinear.Fernando Sahmkow
2021-07-13DMAEngine: Accelerate BufferClearFernando Sahmkow
2021-07-11accelerateDMA: Accelerate Buffer Copies.Fernando Sahmkow
2021-07-08Out of bound blit (#6531)Feng Chen
2021-06-23maxwell3d: Add missing return in default SizeInBytes() caseLioncash
2021-06-01buffer_cache: Simplify uniform disabling logicameerj
2021-04-14Merge pull request #6196 from bunnei/asserts-settingbunnei
2021-04-14common: Move settings to common from core.bunnei
2021-04-12engine_interface: Add missing virtual destructorLioncash
2021-02-13video_core: Reimplement the buffer cacheReinUsesLisp
2021-02-13gpu: Report renderer errors with exceptionsReinUsesLisp
2021-01-24maxwell_3d: Silence array bounds warningsReinUsesLisp
2021-01-15common/common_funcs: Rename INSERT_UNION_PADDING_{BYTES,WORDS} to _NOINITReinUsesLisp
2020-12-30video_core: Rewrite the texture cacheReinUsesLisp
2020-12-15Merge pull request #5157 from lioncash/array-dirtybunnei
2020-12-07video_core: Remove unnecessary enum class casting in logging messagesLioncash
2020-12-06maxwell_3d: Move member variables to end of classLioncash
2020-12-06maxwell_3d: Resolve -Wdocumentation warningLioncash
2020-12-06maxwell_3d: Remove unused dirty_pointer arrayLioncash
2020-12-05maxwell_dma: Rename RenderEnable::Mode::FALSE and TRUE to avoid name conflictcomex
2020-12-04video_core: Resolve more variable shadowing scenariosLioncash
2020-11-26vk_shader_decompiler: Implement force early fragment testsReinUsesLisp
2020-11-20Merge pull request #4953 from lioncash/shader-shadowbunnei
2020-11-20shader_bytecode: Make use of [[nodiscard]] where applicableLioncash
2020-11-20shader_bytecode: Eliminate variable shadowingLioncash
2020-11-11maxwell_3d: Use insert instead of loop push_backReinUsesLisp
2020-11-11maxwell_3d: Move code to separate functionsReinUsesLisp
2020-10-28shader/arithmetic: Implement FCMP immediate + register variantReinUsesLisp
2020-10-09video_core: Enforce -Wclass-memaccessReinUsesLisp
2020-10-02video_core: Enforce -Wunused-variable and -Wunused-but-set-variableReinUsesLisp
2020-09-22General: Make use of std::nullopt where applicableLioncash
2020-09-18fermi_2d: Make use of designated initializersLioncash
2020-08-22video_core: Initialize renderer with a GPUReinUsesLisp
2020-08-16Merge pull request #4519 from lioncash/semibunnei
2020-08-14maxwell_3d: Resolve -Wextra-semi warningLioncash
2020-08-10textures/decoders: Fix block linear to pitch copiesReinUsesLisp
2020-07-10video_core/textures: Add and use SwizzleSliceToVoxel, and minor style changesReinUsesLisp
2020-07-07maxwell_dma: Rename registers to match official docs and reorderReinUsesLisp
2020-06-26Merge pull request #4147 from ReinUsesLisp/hset2-immbunnei
2020-06-24Addressed issuesDavid Marcec
2020-06-24Macro HLE supportDavid Marcec
2020-06-22shader/half_set: Implement HSET2_IMMReinUsesLisp
2020-06-13Merge pull request #4049 from ReinUsesLisp/separate-samplersbunnei
2020-06-08texture_cache: Implement rendering to 3D texturesReinUsesLisp
2020-06-05shader/texture: Join separate image and sampler pairs offlineReinUsesLisp