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Mirror of the Citron emulator
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Author
2020-04-16
maxwell_3d: Initialize format attributes constant as one
ReinUsesLisp
2020-04-15
CMakeLists: Specify -Wextra on linux builds
Lioncash
2020-04-15
Merge pull request #3612 from ReinUsesLisp/red
Fernando Sahmkow
2020-04-15
Merge pull request #3662 from ReinUsesLisp/constant-attrs
Mat M
2020-04-14
shader/arithmetic: Add FCMP_CR variant
ReinUsesLisp
2020-04-14
gl_rasterizer: Implement constant vertex attributes
ReinUsesLisp
2020-04-13
gl_rasterizer: Implement line widths and smooth lines
ReinUsesLisp
2020-04-12
Merge pull request #3578 from ReinUsesLisp/vmnmx
Fernando Sahmkow
2020-04-12
shader/video: Partially implement VMNMX
ReinUsesLisp
2020-04-12
video_core: Add MSAA registers in 3D engine and TIC
ReinUsesLisp
2020-04-09
Merge pull request #3601 from ReinUsesLisp/some-shader-encodings
bunnei
2020-04-06
shader/memory: Implement RED.E.ADD
ReinUsesLisp
2020-04-04
shader_bytecode: Rename MOV_SYS to S2R
ReinUsesLisp
2020-04-04
shader_bytecode: Add encoding for BAR
ReinUsesLisp
2020-04-04
shader_bytecode: Add encoding for VOTE.VTG
ReinUsesLisp
2020-04-01
shader_decompiler: Remove FragCoord.w hack and change IPA implementation
ReinUsesLisp
2020-03-30
shader_decode: merge GlobalAtomicOp to AtomicOp
namkazy
2020-03-28
shader_bytecode: Fix I2I_IMM encoding
ReinUsesLisp
2020-03-27
engines/const_buffer_engine_interface: Store image format type
ReinUsesLisp
2020-03-25
Merge pull request #3520 from ReinUsesLisp/legacy-varyings
bunnei
2020-03-22
apply replay logic to all writes. remove replay from MacroInterpreter::Send (...
namkazy
2020-03-22
maxwell_3d: change declaration order
namkazy
2020-03-22
maxwell_3d: init shadow_state
namkazy
2020-03-22
maxwell_3d: this seem more correct.
namkazy
2020-03-22
maxwell_3d: update comments for shadow ram usage
namkazy
2020-03-22
maxwell_3d: track shadow ram ctrl and hw reg value
Nguyen Dac Nam
2020-03-22
maxwell_3d: implement MME shadow RAM
Nguyen Dac Nam
2020-03-18
kepler_compute: Remove unused variables
ReinUsesLisp
2020-03-15
Merge pull request #3502 from namkazt/patch-3
Rodrigo Locatti
2020-03-15
shader/shader_ir: Track usage in input attribute and of legacy varyings
ReinUsesLisp
2020-03-13
maxwell_3d: Add padding words to XFB entries
ReinUsesLisp
2020-03-13
gl_rasterizer: Implement transform feedback bindings
ReinUsesLisp
2020-03-13
Merge branch 'master' into shader-purge
Rodrigo Locatti
2020-03-13
shader_bytecode: update BFE instructions struct.
Nguyen Dac Nam
2020-03-09
gl_rasterizer: Implement polygon modes and fill rectangles
ReinUsesLisp
2020-03-09
engines/maxwell_3d: Add TFB registers and store them in shader registry
ReinUsesLisp
2020-03-09
const_buffer_engine_interface: Store component types
ReinUsesLisp
2020-02-28
state_tracker: Remove type traits with named structures
ReinUsesLisp
2020-02-28
maxwell_3d: Use two tables instead of three for dirty flags
ReinUsesLisp
2020-02-28
maxwell_3d: Change write dirty flags to a bitset
ReinUsesLisp
2020-02-28
maxwell_3d: Flatten cull and front face registers
ReinUsesLisp
2020-02-28
video_core: Reintroduce dirty flags infrastructure
ReinUsesLisp
2020-02-28
gl_state: Remove clip distances tracking
ReinUsesLisp
2020-02-28
gl_state: Remove viewport and depth range tracking
ReinUsesLisp
2020-02-28
gl_rasterizer: Remove dirty flags
ReinUsesLisp
2020-02-24
Merge pull request #3425 from ReinUsesLisp/layered-framebuffer
bunnei
2020-02-19
Merge pull request #3414 from ReinUsesLisp/maxwell-3d-draw
bunnei
2020-02-18
Merge pull request #3409 from ReinUsesLisp/host-queries
Fernando Sahmkow
2020-02-16
texture_cache: Implement layered framebuffer attachments
ReinUsesLisp
2020-02-14
maxwell_3d: Unify draw methods
ReinUsesLisp
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