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Mirror of the Citron emulator
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2019-11-24
Merge pull request #3105 from ReinUsesLisp/fix-stencil-reg
bunnei
2019-11-22
gl_shader_cache: Remove dynamic BaseBinding specialization
ReinUsesLisp
2019-11-22
video_core: Unify ProgramType and ShaderStage into ShaderType
ReinUsesLisp
2019-11-22
gl_shader_cache: Specialize local memory size for compute shaders
ReinUsesLisp
2019-11-22
gl_shader_cache: Specialize shader workgroup
ReinUsesLisp
2019-11-14
texture_cache: Use a table instead of switch for texture formats
ReinUsesLisp
2019-11-14
Shader_IR: Implement TXD instruction.
Fernando Sahmkow
2019-11-14
Shader_IR: Implement FLO instruction.
Fernando Sahmkow
2019-11-14
Shader_Bytecode: Add encodings for FLO, SHF and TXD
Fernando Sahmkow
2019-11-14
Merge pull request #3081 from ReinUsesLisp/fswzadd-shuffles
Fernando Sahmkow
2019-11-13
maxwell_3d: Fix stencil_back_func_mask offset
ReinUsesLisp
2019-11-08
video_core: Silence implicit conversion warnings
ReinUsesLisp
2019-11-07
shader_ir/warp: Implement FSWZADD
ReinUsesLisp
2019-11-05
Merge pull request #2914 from FernandoS27/fermi-fix
bunnei
2019-11-03
common_func: Use std::array for INSERT_PADDING_* macros.
bunnei
2019-10-30
Merge pull request #3050 from FernandoS27/fix-tld4
Rodrigo Locatti
2019-10-30
Shader_IR: Fix TLD4 and add Bindless Variant.
Fernando Sahmkow
2019-10-28
maxwell_3d/kepler_compute: Remove unused arguments in GetTexture
ReinUsesLisp
2019-10-28
video_core/textures: Remove unused index entry in FullTextureInfo
ReinUsesLisp
2019-10-28
maxwell_3d: Remove unused method GetStageTextures
ReinUsesLisp
2019-10-27
maxwell_3d: Silence implicit conversion warnings
ReinUsesLisp
2019-10-26
Shader_IR: Address Feedback.
Fernando Sahmkow
2019-10-25
Shader_IR: Clang format
Fernando Sahmkow
2019-10-25
gl_shader_disk_cache: Store and load fast BRX
ReinUsesLisp
2019-10-25
Shader_IR: allow lookup of texture samplers within the shader_ir for instruct...
Fernando Sahmkow
2019-10-25
VideoCore: Unify const buffer accessing along engines and provide ConstBuffer...
Fernando Sahmkow
2019-10-24
shader_bytecode: Make Matcher constexpr capable
Lioncash
2019-10-20
maxwell_3d: Reduce FlushMMEInlineDraw logging to Trace
ReinUsesLisp
2019-10-17
Fermi2D: Use a different formula for delimiting blit areas.
Fernando Sahmkow
2019-10-17
Fermi2D: limit blit area to only available area
Fernando Sahmkow
2019-10-15
maxwell_3d: Silence truncation warnings
Lioncash
2019-10-05
maxwell_3d: Add dirty flags for depth bounds values
ReinUsesLisp
2019-09-23
Merge pull request #2869 from ReinUsesLisp/suld
bunnei
2019-09-22
Merge pull request #2870 from FernandoS27/multi-draw
David
2019-09-22
Maxwell3D: Corrections and refactors to MME instance refactor
Fernando Sahmkow
2019-09-22
Fix clang-format
FearlessTobi
2019-09-22
fermi_2d: Lower surface copy log severity to DEBUG
FearlessTobi
2019-09-21
Merge pull request #2878 from FernandoS27/icmp
Rodrigo Locatti
2019-09-21
gl_shader_decompiler: Use uint for images and fix SUATOM
ReinUsesLisp
2019-09-21
shader/image: Implement SULD and remove irrelevant code
ReinUsesLisp
2019-09-21
shader_bytecode: Add SULD encoding
ReinUsesLisp
2019-09-21
Shader_IR: ICMP corrections and fixes
Fernando Sahmkow
2019-09-21
Mark DrawArrays as LOG_TRACE
David Marcec
2019-09-19
Shader_IR: Implement ICMP.
Fernando Sahmkow
2019-09-19
Rasterizer: Refactor and simplify DrawBatch Interface.
Fernando Sahmkow
2019-09-19
VideoCore: Corrections to the MME Inliner and removal of hacky instance manag...
Fernando Sahmkow
2019-09-19
Video Core: initial Implementation of InstanceDraw Packaging
Fernando Sahmkow
2019-09-17
shader_ir/warp: Implement SHFL
ReinUsesLisp
2019-09-15
Merge pull request #2851 from ReinUsesLisp/srgb
Fernando Sahmkow
2019-09-15
Merge pull request #2824 from ReinUsesLisp/mme
Fernando Sahmkow
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