summaryrefslogtreecommitdiff
path: root/src/video_core/engines
AgeCommit message (Expand)Author
2019-02-03maxwell_3d: Allow texture handles with TIC id zeroReinUsesLisp
2019-02-03shader_bytecode: Rename BytesN enums to BitsNReinUsesLisp
2019-01-30shader_ir: Unify constant buffer offset valuesReinUsesLisp
2019-01-30shader_decode: Implement LDG and basic cbuf trackingReinUsesLisp
2019-01-25Merge pull request #1927 from ReinUsesLisp/shader-irbunnei
2019-01-22maxwell_3d: Set rt_separate_frag_data to 1 by defaultReinUsesLisp
2019-01-15shader_decode: Implement VMAD and VSETPReinUsesLisp
2019-01-15shader_decode: Implement HFMA2ReinUsesLisp
2019-01-15shader_decode: Fixup clang-formatReinUsesLisp
2019-01-15shader_ir: Initial implementationReinUsesLisp
2019-01-15shader_bytecode: Fixup encodingReinUsesLisp
2019-01-15shader_header: Make local memory size getter constantReinUsesLisp
2019-01-07gl_rasterizer_cache: Use dirty flags for the depth bufferReinUsesLisp
2019-01-07gl_rasterizer_cache: Use dirty flags for color buffersReinUsesLisp
2019-01-07gl_shader_cache: Use dirty flags for shadersReinUsesLisp
2018-12-26shader_bytecode: Fixup TEXS.F16 encodingReinUsesLisp
2018-12-19Fixed uninitialized memory due to missing returns in canaryDavid Marcec
2018-12-18shader_bytecode: Fixup half float's operator B encodingReinUsesLisp
2018-12-17Implement postfactor multiplication/division for fmul instructionsheapo
2018-12-05gl_shader_decompiler: Implement TEXS.F16ReinUsesLisp
2018-11-29gl_rasterizer: Enable clip distances when set in register and in shaderReinUsesLisp
2018-11-28Merge pull request #1808 from Tinob/masterbunnei
2018-11-28Merge pull request #1786 from Tinob/DepthClampbunnei
2018-11-28Merge pull request #1792 from bunnei/dma-pusherbunnei
2018-11-27Merge pull request #1735 from FernandoS27/tex-spacingbunnei
2018-11-26gpu: Rewrite GPU command list processing with DmaPusher class.bunnei
2018-11-26Implement depth clampRodolfo Bogado
2018-11-26Add support for Clip Distance enabled registerRodolfo Bogado
2018-11-26Merge pull request #1794 from Tinob/masterbunnei
2018-11-26Merge pull request #1723 from degasus/dirty_flagsbunnei
2018-11-26GPU States: Implement Polygon Offset. This is used in SMO all the time. (#1784)Marcos
2018-11-26Merge pull request #1798 from ReinUsesLisp/y-directionbunnei
2018-11-26Implemented Tile Width SpacingFernandoS27
2018-11-25Merge pull request #1763 from ReinUsesLisp/bfibunnei
2018-11-25Merge pull request #1760 from ReinUsesLisp/r2pbunnei
2018-11-25Merge pull request #1783 from ReinUsesLisp/clip-distancesbunnei
2018-11-25gl_shader_decompiler: Implement S2R's Y_DIRECTIONReinUsesLisp
2018-11-24Add support for viewport_transfom_enable registerRodolfo Bogado
2018-11-23Merge pull request #1785 from Tinob/masterbunnei
2018-11-23Merge pull request #1769 from ReinUsesLisp/ccbunnei
2018-11-24Add support for clear_flags registerRodolfo Bogado
2018-11-23Added predicate comparison LessEqualWithNan (#1736)Hexagon12
2018-11-23gl_shader_decompiler: Implement clip distancesReinUsesLisp
2018-11-22maxwell_3d: Implement alternate blend equations.bunnei
2018-11-21gl_shader_decompiler: Rename control codes to condition codesReinUsesLisp
2018-11-21gl_shader_decompiler: Implement BFI_IMM_RReinUsesLisp
2018-11-21gl_shader_decompiler: Implement R2P_IMMReinUsesLisp
2018-11-20maxwell_3d: Initialize rasterizer color mask registers as enabled.bunnei
2018-11-17small fix for alphaToOne bit locationRodolfo Bogado
2018-11-17fix for gcc compilationRodolfo Bogado