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Mirror of the Citron emulator
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Author
2018-11-17
add AlphaToCoverage and AlphaToOne
Rodolfo Bogado
2018-11-17
add support for fragment_color_clamp
Rodolfo Bogado
2018-11-17
set default value for point size register
Rodolfo Bogado
2018-11-17
fix viewport and scissor behavior
Rodolfo Bogado
2018-11-17
gl_rasterizer: Skip VB upload if the state is clean.
Markus Wick
2018-11-13
gl_rasterizer: Minor cleanup
Frederic L
2018-11-11
Try to fix problems with stencil test in some games, relax translation to ope...
Rodolfo Bogado
2018-11-11
Merge pull request #1654 from degasus/dirty_flags
bunnei
2018-11-06
gl_rasterizer: Skip VAO binding if the state is clean.
Markus Wick
2018-11-05
Add support to color mask to avoid issues in blending caused by wrong values ...
Rodolfo Bogado
2018-11-04
Implement multi-target viewports and blending
Rodolfo Bogado
2018-11-01
Merge pull request #1527 from FernandoS27/assert-flow
bunnei
2018-10-31
maxwell_3d: Restructure macro upload to use a single macro code memory.
bunnei
2018-10-31
Merge pull request #1528 from FernandoS27/assert-control-codes
bunnei
2018-10-30
Assert Control Codes Generation
FernandoS27
2018-10-30
global: Use std::optional instead of boost::optional (#1578)
Frederic L
2018-10-28
Assert Control Flow Instructions using Control Codes
FernandoS27
2018-10-28
Implement sRGB Support, including workarounds for nvidia driver issues and QT...
Rodolfo Bogado
2018-10-26
gl_rasterizer: Implement primitive restart.
bunnei
2018-10-26
Merge pull request #1533 from FernandoS27/lmem
bunnei
2018-10-25
maxwell_3d: Add code for initializing register defaults.
bunnei
2018-10-24
Implemented LD_L and ST_L
FernandoS27
2018-10-24
Merge pull request #1554 from FernandoS27/pointsize
bunnei
2018-10-23
maxwell_3d: Remove unused variable within ProcessQueryGet()
Lioncash
2018-10-23
Implement PointSize
FernandoS27
2018-10-23
Merge pull request #1519 from ReinUsesLisp/vsetp
bunnei
2018-10-23
Merge pull request #1539 from lioncash/dma
bunnei
2018-10-23
Merge pull request #1470 from FernandoS27/alpha_testing
bunnei
2018-10-23
gl_shader_decompiler: Implement VSETP
ReinUsesLisp
2018-10-23
gl_shader_decompiler: Abstract VMAD into a video subset
ReinUsesLisp
2018-10-23
Merge pull request #1512 from ReinUsesLisp/brk
bunnei
2018-10-22
Added Saturation to FMUL32I
FernandoS27
2018-10-22
Implemented Alpha Testing
FernandoS27
2018-10-22
Fixed FSETP and FSET
FernandoS27
2018-10-20
engines/maxwell_*: Use nested namespace specifiers where applicable
Lioncash
2018-10-20
maxwell_dma: Make variables const where applicable within HandleCopy()
Lioncash
2018-10-20
maxwell_dma: Make FlushAndInvalidate's size parameter a u64
Lioncash
2018-10-20
maxwell_dma: Remove unused variables in HandleCopy()
Lioncash
2018-10-19
Merge pull request #1501 from ReinUsesLisp/half-float
bunnei
2018-10-18
GPU: Improved implementation of maxwell DMA (Subv).
bunnei
2018-10-18
GPU: Invalidate destination address of kepler_memory writes.
bunnei
2018-10-18
fermi_2d: Add support for more accurate surface copies.
bunnei
2018-10-17
gl_shader_decompiler: Implement PBK and BRK
ReinUsesLisp
2018-10-17
Implement 3D Textures
FernandoS27
2018-10-15
shader_bytecode: Add Control Code enum 0xf
ReinUsesLisp
2018-10-15
gl_shader_decompiler: Implement HSET2_R
ReinUsesLisp
2018-10-15
gl_shader_decompiler: Implement HSETP2_R
ReinUsesLisp
2018-10-15
gl_shader_decompiler: Implement HFMA2 instructions
ReinUsesLisp
2018-10-15
gl_shader_decompiler: Implement HADD2_IMM and HMUL2_IMM
ReinUsesLisp
2018-10-15
gl_shader_decompiler: Implement non-immediate HADD2 and HMUL2 instructions
ReinUsesLisp
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