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Mirror of the Citron emulator
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Age
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Author
2018-07-02
GPU: Directly copy the pixels when performing a same-layout DMA.
Subv
2018-07-01
Merge pull request #602 from Subv/mufu_subop
bunnei
2018-06-30
GPU: Corrected the size of the MUFU subop field, and removed incorrect "min" ...
Subv
2018-06-30
gl_shader_decompiler: Implement predicate NotEqualWithNan.
bunnei
2018-06-27
maxwell_3d: Add a struct for RenderTargetConfig.
bunnei
2018-06-20
Build: Fixed some MSVC warnings in various parts of the code.
Subv
2018-06-18
GPU: Don't mark uniform buffers and registers as used for instructions which ...
Subv
2018-06-17
gl_shader_decompiler: Implement LOP instructions.
bunnei
2018-06-17
gl_shader_decompiler: Refactor LOP32I instruction a bit in support of LOP.
bunnei
2018-06-15
gl_shader_decompiler: Implement integer size conversions for I2I/I2F/F2I.
bunnei
2018-06-12
Merge pull request #556 from Subv/dma_engine
bunnei
2018-06-12
Merge pull request #558 from Subv/iadd32i
bunnei
2018-06-12
GPU: Implemented the iadd32i shader instruction.
Subv
2018-06-12
GPU: Partially implemented the Maxwell DMA engine.
Subv
2018-06-11
gl_shader_decompiler: Implement saturate for float instructions.
bunnei
2018-06-09
GPU: Implement the iset family of shader instructions.
Subv
2018-06-09
GPU: Added decodings for the ISET family of instructions.
Subv
2018-06-09
Merge pull request #550 from Subv/ssy
bunnei
2018-06-09
Merge pull request #551 from bunnei/shr
bunnei
2018-06-09
gl_shader_decompiler: Implement SHR instruction.
bunnei
2018-06-08
GPU: Stub the SSY shader instruction.
Subv
2018-06-08
gl_shader_decompiler: Implement IADD instruction.
bunnei
2018-06-08
gl_shader_decompiler: Add missing asserts for saturate_a instructions.
bunnei
2018-06-08
GPU: Added registers for normal and independent blending.
Subv
2018-06-07
gl_shader_decompiler: Implement BFE_IMM instruction.
bunnei
2018-06-06
gl_shader_decompiler: F2F: Implement rounding modes.
bunnei
2018-06-06
shader_bytecode: Add instruction decodings for BFE, IMNMX, and XMAD.
bunnei
2018-06-06
Merge pull request #534 from Subv/multitexturing
bunnei
2018-06-06
gl_shader_decompiler: Implement LD_C instruction.
bunnei
2018-06-06
gl_shader_decompiler: Refactor uniform handling to allow different decodings.
bunnei
2018-06-06
GPU: Implement sampling multiple textures in the generated glsl shaders.
Subv
2018-06-05
Merge pull request #516 from Subv/f2i_r
bunnei
2018-06-05
Merge pull request #521 from Subv/bra
bunnei
2018-06-04
GPU: Corrected the branch targets for the shader bra instruction.
Subv
2018-06-04
GPU: Implemented the F2I_R shader instruction.
Subv
2018-06-04
gl_shader_decompiler: Implement SHL instruction.
bunnei
2018-06-04
GPU: Implement the ISCADD shader instructions.
Subv
2018-06-04
GPU: Added decodings for the ISCADD instructions.
Subv
2018-06-04
Merge pull request #514 from Subv/lop32i
bunnei
2018-06-04
Merge pull request #510 from Subv/isetp
bunnei
2018-06-04
Merge pull request #512 from Subv/fset
bunnei
2018-06-04
Merge pull request #501 from Subv/shader_bra
bunnei
2018-06-04
GPU: Use the bf bit in FSET to determine whether to write 0xFFFFFFFF or 1.0f.
Subv
2018-06-04
GPU: Calculate the correct viewport dimensions based on the scale and transla...
Subv
2018-06-04
GPU: Implemented the LOP32I instruction.
Subv
2018-06-04
GPU: Implemented the ISETP_R and ISETP_C shader instructions.
Subv
2018-06-03
GPU: Partially implemented the shader BRA instruction.
Subv
2018-06-03
GPU: Added decoding for the BRA instruction.
Subv
2018-06-03
Merge pull request #500 from Subv/long_queries
bunnei
2018-06-03
GPU: Partial implementation of long GPU queries.
Subv
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