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video_core
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gpu.cpp
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Author
2019-03-27
video_core/gpu: Amend typo in GPU member variable name
Lioncash
2019-03-20
gpu: Rewrite virtual memory manager using PageTable.
bunnei
2019-03-16
video_core: Refactor to use MemoryManager interface for all memory access.
bunnei
2019-03-06
gpu: Refactor a/synchronous implementations into their own classes.
bunnei
2019-03-06
gpu: Move command processing to another thread.
bunnei
2019-03-06
gpu: Refactor command and swap buffers interface for asynch.
bunnei
2019-03-06
gpu: Refactor to take RendererBase instead of RasterizerInterface.
bunnei
2019-02-15
video_core: Remove usages of System::GetInstance() within the engines
Lioncash
2019-02-15
core_timing: Convert core timing into a class
Lioncash
2019-02-12
Merge pull request #2099 from greggameplayer/BGRA8-Framebuffer-Real
bunnei
2019-02-12
Merge pull request #2110 from lioncash/namespace
bunnei
2019-02-12
core_timing: Rename CoreTiming namespace to Core::Timing
Lioncash
2019-02-10
kepler_compute: Fixup assert and rename engines
ReinUsesLisp
2019-02-09
Implement BGRA8 framebuffer format
greggameplayer
2019-01-29
video_core/GPU Implemented the GPU PFIFO puller semaphore operations. (#1908)
Kevin
2018-12-19
Fixed uninitialized memory due to missing returns in canary
David Marcec
2018-12-03
GPU: Don't try to route PFIFO methods (0-0x40) to the other engines.
Subv
2018-12-01
Fix debug build
Lioncash
2018-11-27
gpu: Move command list profiling to DmaPusher::DispatchCalls.
bunnei
2018-11-26
gpu: Rewrite GPU command list processing with DmaPusher class.
bunnei
2018-11-21
Use default values for unknown framebuffer pixel format
FernandoS27
2018-10-18
GPU: Improved implementation of maxwell DMA (Subv).
bunnei
2018-10-18
GPU: Invalidate destination address of kepler_memory writes.
bunnei
2018-10-06
fermi_2d: Implement simple copies with AccelerateSurfaceCopy.
bunnei
2018-09-12
GPU: Basic implementation of the Kepler Inline Memory engine (p2mf).
Subv
2018-09-10
gl_rasterizer_cache: Implement RenderTargetFormat::BGRA8_SRGB.
bunnei
2018-08-28
gpu: Make memory_manager private
Lioncash
2018-08-20
Implemented RGBA8_UINT
David Marcec
2018-08-13
renderer_opengl: Implement RenderTargetFormat::RGBA16_UNORM.
bunnei
2018-08-13
Implement RG32UI and R32UI
David Marcec
2018-08-13
renderer_opengl: Implement RenderTargetFormat::RGBA16_UINT.
bunnei
2018-08-12
renderer_opengl: Implement RenderTargetFormat::RG8_UNORM.
bunnei
2018-08-11
Implement R8_UINT RenderTargetFormat & PixelFormat (#1014)
greggameplayer
2018-08-11
gl_rasterizer: Implement render target format RG8_SNORM.
bunnei
2018-08-11
gl_rasterizer: Implement render target format RGBA8_SNORM.
bunnei
2018-08-11
Merge pull request #1016 from lioncash/video
bunnei
2018-08-11
Implement R16S & R16UI & R16I RenderTargetFormats & PixelFormats and more (R1...
greggameplayer
2018-08-10
video_core; Get rid of global g_toggle_framelimit_enabled variable
Lioncash
2018-08-08
gpu: Add R11G11B10_FLOAT to RenderTargetBytesPerPixel.
bunnei
2018-08-04
video_core: Eliminate the g_renderer global variable
Lioncash
2018-08-01
Implement R32_FLOAT RenderTargetFormat
Unknown
2018-07-23
gl_rasterizer_cache: Implement RenderTargetFormat RG32_FLOAT.
bunnei
2018-07-23
gl_rasterizer_cache: Implement RenderTargetFormat BGRA8_UNORM.
bunnei
2018-07-20
gpu: Rename Get3DEngine() to Maxwell3D()
Lioncash
2018-06-12
GPU: Partially implemented the Maxwell DMA engine.
Subv
2018-06-05
GPU: Allow the usage of RGBA16_FLOAT in the texture copy engine.
Subv
2018-06-05
GPU: Allow the usage of RGBA32_FLOAT in the texture copy engine.
Subv
2018-04-27
general: Convert assertion macros over to be fmt-compatible
Lioncash
2018-04-25
GPU: Added a function to retrieve the bytes per pixel of the render target fo...
Subv
2018-04-25
GPU: Added boilerplate code for the Fermi2D engine
Subv
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