| Age | Commit message (Expand) | Author | 
|---|---|---|
| 2018-07-20 | gpu: Rename Get3DEngine() to Maxwell3D() | Lioncash | 
| 2018-06-12 | GPU: Partially implemented the Maxwell DMA engine. | Subv | 
| 2018-06-05 | GPU: Allow the usage of RGBA16_FLOAT in the texture copy engine. | Subv | 
| 2018-06-05 | GPU: Allow the usage of RGBA32_FLOAT in the texture copy engine. | Subv | 
| 2018-04-27 | general: Convert assertion macros over to be fmt-compatible | Lioncash | 
| 2018-04-25 | GPU: Added a function to retrieve the bytes per pixel of the render target fo... | Subv | 
| 2018-04-25 | GPU: Added boilerplate code for the Fermi2D engine | Subv | 
| 2018-03-24 | Frontend: Ported the GPU breakpoints and surface viewer widgets from citra. | Subv | 
| 2018-03-18 | GPU: Move the GPU's class constructor and destructors to a cpp file. | Subv | 
