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gpu.cpp
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Author
2021-04-07
video_core/gpu_thread: Implement a ShutDown method.
Markus Wick
2021-03-30
nvdrv: Cleanup CDMA Processor on device closure
Chloe Marcec
2021-02-28
gpu_thread: Remove Async NVDEC placeholders
ameerj
2021-02-13
rebase, fix name shadowing, more const
ameerj
2021-02-13
nvdec cleanup
ameerj
2021-02-13
gpu: Report renderer errors with exceptions
ReinUsesLisp
2020-12-28
video_core: gpu: Implement synchronous mode using threaded GPU.
bunnei
2020-12-28
video_core: gpu: Refactor out synchronous/asynchronous GPU implementations.
bunnei
2020-12-07
video_core: Remove unnecessary enum class casting in logging messages
Lioncash
2020-12-04
video_core: Resolve more variable shadowing scenarios
Lioncash
2020-11-24
nvdrv, video_core: Don't index out of bounds when given invalid syncpoint ID
comex
2020-11-01
video_core: gpu: Implement WaitFence and IncrementSyncPoint.
bunnei
2020-10-26
video_core: NVDEC Implementation
ameerj
2020-09-06
video_core: Remove all Core::System references in renderer
ReinUsesLisp
2020-08-22
video_core: Initialize renderer with a GPU
ReinUsesLisp
2020-08-03
yuzu: Resolve C++20 deprecation warnings related to lambda captures
Lioncash
2020-07-17
async shaders
David Marcec
2020-07-09
configuration: implement per-game configurations (#4098)
lat9nq
2020-06-27
General: Recover Prometheus project from harddrive failure
Fernando Sahmkow
2020-05-05
Update src/video_core/gpu.cpp
bunnei
2020-05-05
Update src/video_core/gpu.cpp
bunnei
2020-04-28
Clang Format and Documentation.
Fernando Sahmkow
2020-04-27
VideoCore/GPU: Delegate subchannel engines to the dma pusher.
Fernando Sahmkow
2020-04-27
VideoCore/Engines: Refactor Engines CallMethod.
Fernando Sahmkow
2020-04-23
Clang Format.
Fernando Sahmkow
2020-04-23
GPU: Add Fast GPU Time Option.
Fernando Sahmkow
2020-04-23
DMAPusher: Propagate multimethod writes into the engines.
Fernando Sahmkow
2020-04-22
Address Feedback.
Fernando Sahmkow
2020-04-22
GPU: Implement Flush Requests for Async mode.
Fernando Sahmkow
2020-04-22
ThreadManager: Sync async reads on accurate gpu.
Fernando Sahmkow
2020-04-22
OpenGL: Implement Fencing backend.
Fernando Sahmkow
2020-04-22
GPU: Delay Fences.
Fernando Sahmkow
2020-04-22
GPU: Refactor synchronization on Async GPU
Fernando Sahmkow
2020-04-19
dma_pusher: Remove reliance on the global system instance
Lioncash
2020-03-24
Frontend/GPU: Refactor context management
James Rowe
2020-02-25
video_core/gpu: Remove unused functions
ReinUsesLisp
2020-02-15
Revert "video_core: memory_manager: Use GPU interface for cache functions."
bunnei
2020-02-13
GPU: Address Feedback.
Fernando Sahmkow
2020-02-10
GPU: Implement GPU Clock correctly.
Fernando Sahmkow
2020-02-07
video_core: memory_manager: Use GPU interface for cache functions.
bunnei
2019-12-30
video_core: Block in WaitFence.
Markus Wick
2019-10-16
Merge pull request #2912 from FernandoS27/async-fixes
bunnei
2019-10-15
video_core/gpu: Remove use of the global system accessor
Lioncash
2019-10-11
AsyncGpu: Address Feedback
Fernando Sahmkow
2019-10-04
GPU_Async: Correct fences, display events and more.
Fernando Sahmkow
2019-09-22
video_core: Implement RGBX16F PixelFormat
FearlessTobi
2019-09-03
Merge pull request #2793 from ReinUsesLisp/bgr565
bunnei
2019-08-30
video_core: Silent miscellaneous warnings (#2820)
Rodrigo Locatti
2019-08-21
renderer_opengl: Use VideoCore pixel format
ReinUsesLisp
2019-07-26
GPU: Flush commands on every dma pusher step.
Fernando Sahmkow
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