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path: root/src/video_core/gpu.h
AgeCommit message (Expand)Author
2019-04-11video_core/gpu: Create threads separately from initializationLioncash
2019-03-27video_core/gpu: Amend typo in GPU member variable nameLioncash
2019-03-20gpu: Rewrite virtual memory manager using PageTable.bunnei
2019-03-14gpu: Use host address for caching instead of guest address.bunnei
2019-03-07video_core/gpu: Make GPU's destructor virtualLioncash
2019-03-06gpu: Refactor a/synchronous implementations into their own classes.bunnei
2019-03-06gpu: Move command processing to another thread.bunnei
2019-03-06gpu: Refactor command and swap buffers interface for asynch.bunnei
2019-03-06gpu: Refactor to take RendererBase instead of RasterizerInterface.bunnei
2019-02-27common/math_util: Move contents into the Common namespaceLioncash
2019-02-15video_core: Remove usages of System::GetInstance() within the enginesLioncash
2019-02-12Merge pull request #2099 from greggameplayer/BGRA8-Framebuffer-Realbunnei
2019-02-10kepler_compute: Fixup assert and rename enginesReinUsesLisp
2019-02-09Implement BGRA8 framebuffer formatgreggameplayer
2019-01-29video_core/GPU Implemented the GPU PFIFO puller semaphore operations. (#1908)Kevin
2018-11-26gpu: Rewrite GPU command list processing with DmaPusher class.bunnei
2018-09-17Merge pull request #1329 from raven02/bgr5a1ubunnei
2018-09-16Implement RenderTargetFormat::BGR5A1_UNORM (Pokken Tournament DX)raven02
2018-09-12GPU: Basic implementation of the Kepler Inline Memory engine (p2mf).Subv
2018-09-10Merge pull request #1284 from bunnei/bgra8_srgbbunnei
2018-09-10video_core: Refactor command_processor.Markus Wick
2018-09-10video_core: Move command buffer loop.Markus Wick
2018-09-10gl_rasterizer_cache: Implement RenderTargetFormat::BGRA8_SRGB.bunnei
2018-09-04command_processor: Use std::array for bound_engines.Markus Wick
2018-08-28gpu: Make memory_manager privateLioncash
2018-08-20Implemented RGBA8_UINTDavid Marcec
2018-08-13renderer_opengl: Implement RenderTargetFormat::RGBA16_UNORM.bunnei
2018-08-13Implement RG32UI and R32UIDavid Marcec
2018-08-13renderer_opengl: Implement RenderTargetFormat::RGBA16_UINT.bunnei
2018-08-12renderer_opengl: Implement RenderTargetFormat::RG8_UNORM.bunnei
2018-08-11Implement R8_UINT RenderTargetFormat & PixelFormat (#1014)greggameplayer
2018-08-11gl_rasterizer: Implement render target format RG8_SNORM.bunnei
2018-08-11gl_rasterizer: Implement render target format RGBA8_SNORM.bunnei
2018-08-11Merge pull request #1016 from lioncash/videobunnei
2018-08-11Implement R16S & R16UI & R16I RenderTargetFormats & PixelFormats and more (R1...greggameplayer
2018-08-10video_core; Get rid of global g_toggle_framelimit_enabled variableLioncash
2018-08-08gl_rasterizer_cached: Implement RenderTargetFormat::B5G6R5_UNORM.bunnei
2018-08-04video_core: Eliminate the g_renderer global variableLioncash
2018-08-01Implement R32_FLOAT RenderTargetFormatUnknown
2018-07-26GPU: Allow using R16F as a render target format.Subv
2018-07-26Implement R16_G16Unknown
2018-07-25Merge pull request #816 from Subv/z32_s8bunnei
2018-07-24GPU: Implemented the Z32_S8_X24 depth buffer format.Subv
2018-07-24GPU: Allow the usage of R8 as a render target format.Subv
2018-07-23gl_rasterizer_cache: Implement RenderTargetFormat RG32_FLOAT.bunnei
2018-07-23gl_rasterizer_cache: Implement RenderTargetFormat BGRA8_UNORM.bunnei
2018-07-20gpu: Rename Get3DEngine() to Maxwell3D()Lioncash
2018-07-17vi: Partially implement buffer crop parameters.bunnei
2018-07-02GPU: Implemented the Z24S8 depth format and load the depth framebuffer.Subv
2018-06-30GPU: Implemented the RGBA32_UINT rendertarget format.Subv