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video_core
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gpu.h
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Author
2018-09-17
Merge pull request #1329 from raven02/bgr5a1u
bunnei
2018-09-16
Implement RenderTargetFormat::BGR5A1_UNORM (Pokken Tournament DX)
raven02
2018-09-12
GPU: Basic implementation of the Kepler Inline Memory engine (p2mf).
Subv
2018-09-10
Merge pull request #1284 from bunnei/bgra8_srgb
bunnei
2018-09-10
video_core: Refactor command_processor.
Markus Wick
2018-09-10
video_core: Move command buffer loop.
Markus Wick
2018-09-10
gl_rasterizer_cache: Implement RenderTargetFormat::BGRA8_SRGB.
bunnei
2018-09-04
command_processor: Use std::array for bound_engines.
Markus Wick
2018-08-28
gpu: Make memory_manager private
Lioncash
2018-08-20
Implemented RGBA8_UINT
David Marcec
2018-08-13
renderer_opengl: Implement RenderTargetFormat::RGBA16_UNORM.
bunnei
2018-08-13
Implement RG32UI and R32UI
David Marcec
2018-08-13
renderer_opengl: Implement RenderTargetFormat::RGBA16_UINT.
bunnei
2018-08-12
renderer_opengl: Implement RenderTargetFormat::RG8_UNORM.
bunnei
2018-08-11
Implement R8_UINT RenderTargetFormat & PixelFormat (#1014)
greggameplayer
2018-08-11
gl_rasterizer: Implement render target format RG8_SNORM.
bunnei
2018-08-11
gl_rasterizer: Implement render target format RGBA8_SNORM.
bunnei
2018-08-11
Merge pull request #1016 from lioncash/video
bunnei
2018-08-11
Implement R16S & R16UI & R16I RenderTargetFormats & PixelFormats and more (R1...
greggameplayer
2018-08-10
video_core; Get rid of global g_toggle_framelimit_enabled variable
Lioncash
2018-08-08
gl_rasterizer_cached: Implement RenderTargetFormat::B5G6R5_UNORM.
bunnei
2018-08-04
video_core: Eliminate the g_renderer global variable
Lioncash
2018-08-01
Implement R32_FLOAT RenderTargetFormat
Unknown
2018-07-26
GPU: Allow using R16F as a render target format.
Subv
2018-07-26
Implement R16_G16
Unknown
2018-07-25
Merge pull request #816 from Subv/z32_s8
bunnei
2018-07-24
GPU: Implemented the Z32_S8_X24 depth buffer format.
Subv
2018-07-24
GPU: Allow the usage of R8 as a render target format.
Subv
2018-07-23
gl_rasterizer_cache: Implement RenderTargetFormat RG32_FLOAT.
bunnei
2018-07-23
gl_rasterizer_cache: Implement RenderTargetFormat BGRA8_UNORM.
bunnei
2018-07-20
gpu: Rename Get3DEngine() to Maxwell3D()
Lioncash
2018-07-17
vi: Partially implement buffer crop parameters.
bunnei
2018-07-02
GPU: Implemented the Z24S8 depth format and load the depth framebuffer.
Subv
2018-06-30
GPU: Implemented the RGBA32_UINT rendertarget format.
Subv
2018-06-12
GPU: Partially implemented the Maxwell DMA engine.
Subv
2018-06-06
Merge pull request #527 from Subv/rgba32f_texcopy
bunnei
2018-06-05
GPU: Implemented the R11FG11FB10F texture and rendertarget formats.
Subv
2018-06-05
GPU: Allow the usage of RGBA32_FLOAT in the texture copy engine.
Subv
2018-04-25
GPU: Added a function to retrieve the bytes per pixel of the render target fo...
Subv
2018-04-25
GPU: Move the Maxwell3D macro uploading code to the inside of the Maxwell3D p...
Subv
2018-04-17
gpu: Add several framebuffer formats to RenderTargetFormat.
bunnei
2018-03-26
graphics_surface: Fix merge conflicts.
bunnei
2018-03-26
maxwell: Add RenderTargetFormat enum.
bunnei
2018-03-24
Frontend: Updated the surface view debug widget to work with Maxwell surfaces.
Subv
2018-03-24
Frontend: Ported the GPU breakpoints and surface viewer widgets from citra.
Subv
2018-03-23
renderer_opengl: Better handling of framebuffer transform flags.
bunnei
2018-03-22
video_core: Move FramebufferInfo to FramebufferConfig in GPU.
bunnei
2018-03-22
gpu: Expose Maxwell3D engine.
bunnei
2018-03-18
GPU: Move the GPU's class constructor and destructors to a cpp file.
Subv
2018-03-18
GPU: Store uploaded GPU macros and keep track of the number of method paramet...
Subv
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