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path: root/src/video_core/rasterizer.cpp
AgeCommit message (Collapse)Author
2017-02-12VideoCore: Move software rasterizer files to sub-directoryYuri Kunde Schlesner
2017-02-09VideoCore: Split regs.h inclusionsYuri Kunde Schlesner
2017-02-04VideoCore: Move Regs to its own fileYuri Kunde Schlesner
2017-02-04VideoCore: Split framebuffer regs from Regs structYuri Kunde Schlesner
2017-02-04VideoCore: Split texturing regs from Regs structYuri Kunde Schlesner
2017-02-04VideoCore: Split rasterizer regs from Regs structYuri Kunde Schlesner
2017-02-04Merge pull request #2476 from yuriks/shader-refactor3Yuri Kunde Schlesner
Oh No! More shader changes!
2017-02-04VideoCore: Move LookupTexture out of debug_utils.hYuri Kunde Schlesner
2017-01-29VideoCore: Extract swrast-specific data from OutputVertexYuri Kunde Schlesner
2016-11-30ClangFormat: Fixed the clang-format errorsSubv
2016-11-29Build: Fixed a few warnings.Subv
2016-09-21Use negative priorities to avoid special-casing the self-includeYuri Kunde Schlesner
2016-09-21Remove empty newlines in #include blocks.Emmanuel Gil Peyrot
This makes clang-format useful on those. Also add a bunch of forgotten transitive includes, which otherwise prevented compilation.
2016-09-18Manually tweak source formatting and then re-run clang-formatYuri Kunde Schlesner
2016-09-18Sources: Run clang-format on everything.Emmanuel Gil Peyrot
2016-06-27PICA: Scissor fixes and cleanupsYuri Kunde Schlesner
2016-06-27PICA: Implement scissor testSubv
2016-06-07Rasterizer: Implement fogJannik Vogel
2016-05-11Rasterizer: Implement texture type 3Jannik Vogel
2016-05-10Pica: Implement W-Buffer in SW rasterizerJannik Vogel
2016-04-30VideoCore: Run include-what-you-use and fix most includes.Emmanuel Gil Peyrot
2016-04-29Common: Remove section measurement from profiler (#1731)Yuri Kunde Schlesner
This has been entirely superseded by MicroProfile. The rest of the code can go when a simpler frametime/FPS meter is added to the GUI.
2016-04-17Rasterizer: Allow all blend factors for alpha blend-funcJannik Vogel
2016-04-08Rasterizer: Respect buffer-write allow registersJannik Vogel
2016-03-05Pica: Write depth value even when depth test is disabledYuri Kunde Schlesner
This has been confirmed on hardware. Fixes Etrian Odyssey IV.
2016-03-02Add immediate mode vertex submissionDwayne Slater
2015-11-30PICA: Properly emulate 1-stage delay in the combiner bufferYuri Kunde Schlesner
This was discovered and verified by @fincs. The tev combiner buffer actually lags behind by one stage, meaning stage 1 reads the initial color, stage 2 reads stage 0's output, and so on. Fixes character portraits in Fire Emblem: Awakening and world textures in Zelda: ALBW. Closes #1140.
2015-10-09CitraQt, SkyEye, Loader, VideoCore: Remove newlines in LOG_* calls.Emmanuel Gil Peyrot
The LOG_* function itself already appends one.
2015-09-29fix some xcode 7.0 warningsMartin Lindhe
2015-09-16general: Silence some warnings when using clangLioncash
2015-09-11video_core: Reorganize headersLioncash
2015-08-29Merge pull request #1049 from Subv/stencilbunnei
Rasterizer: Corrected the stencil implementation.
2015-08-24Integrate the MicroProfile profiling libraryYuri Kunde Schlesner
This brings goodies such as a configurable user interface and multi-threaded timeline view.
2015-08-21SWRasterizer: Implemented stencil ops 6 and 7.Subv
IncrementWrap and DecrementWrap, verified with hwtests.
2015-08-21SWRasterizer: Implemented stencil action 1 (GL_ZERO).Subv
Verified with hwtests.
2015-08-21SWRasterizer: Removed a todo. Verified with hwtests.Subv
2015-08-21SWRenderer: The stencil depth_pass action is executed even if depth testing ↵Subv
is disabled. The HW renderer already did this.
2015-08-21Rasterizer: Abstract duplicated stencil code into a lambda.Subv
2015-08-20GPU/Rasterizer: Corrected the stencil implementation.Subv
Verified the behavior with hardware tests.
2015-08-15Shader: Move shader code to its own subdirectory, "shader".bunnei
2015-08-15GPU: Refactor "VertexShader" namespace to "Shader".bunnei
- Also renames "vertex_shader.*" to "shader_interpreter.*"
2015-07-26VideoCore: #ifdef out some debugging routinesYuri Kunde Schlesner
Some disabled debugging functionality was being called from rendering routines in VideoCore. Although disabled, many of them still allocated memory or did some extra work that was enough to show up in a profiler. Gives a slight (~2ms) speedup.
2015-07-21GPU: Added registers for min and mag texture filters and implemented them in ↵Subv
the hw renderer.
2015-07-14VideoCore: Implement the DOT3_RGB combinerLectem
2015-07-13Pica: Implement stencil testing.Tony Wasserka
2015-07-09Added GL_CLAMP_TO_BORDER supportLectem
2015-05-31Merge pull request #811 from archshift/commonifyarchshift
Commonify video_core utility headers
2015-05-31Pica: Use zero for the SecondaryFragmentColor source.bunnei
- This is a workaround until we support fragment lighting.
2015-05-31rasterizer: Remove unnecessary 'using' for BlendEquation.bunnei
2015-05-31Pica: Implement LogicOp function.bunnei